Command Modern Operations v1.02 update - Build 1147.14
Posted: Sun Oct 18, 2020 6:09 am
Download: https://drive.google.com/open?id=1xxSro ... nQbzqY-qNs
To apply: Unzip to the CMO installation directory, overwriting as necessary. This is a hotfix for the official v1.02 (B1147.13) release, so it assumes you are fully up-to-date with the official updates.
NOTE: This is a public beta. Standard disclaimers apply.
Build 1147.14 release notes (changes from official v1.02 B1147.13)
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* Fixed: Air intecept mission not always conforming to range restrictions
* Fixed: #14116: Wingmen can fall far behind lead, and RTB (without themselves attacking) after lead attacks
* Fixed: #14197: Air intercept mission not launching until assigned flight lands after RTB
* Tweak: Resize Air/Docking Ops header to allow showing of 2 lines
* Fixed: #14121: Sprint and drift distance display bug
* Fixed: #14127: Sprint-drift always uses flank throttle while sprinting
* Added: [Lua] ScenEdit_AssignUnitToMission provides UI feedback if it fails
* Tweaks to "stacked units" context menu: The Menu is slightly offset to right, and for each unit, its class is displayed in addition to its name
* Fixed: Reset the current list index for DB viewer when unit is shown with umlauts (German)
* Fixed: #14174: Issue with umlauts (German)
* Fixed: #14166: Mouse wheel in DB viewer
* Fixed: Steam Workshop update form blocks view
* Fixed: Removing side leaves unguided weapons behind
* Fixed: #14155: Wingmen don't obey speed-alt settings while engaged offensive
* Fixed: Exception if waypoint and Contact are so close a click selects both
* Fixed: Draw un-owned mines on map
* FIXED: #13316: Tacview Link Doesn't Work on Finnish locale OS
* Fixed: Plotted group to follow formation
* AI tweak: Facilities with sensors will turn them on if they consider themselves to be under attack, even if their instructed EMCON is silent (identical behavior to ships)
* FIXED: MOP cannot drop due to boresight problems
* Fixed: #14136: Strange behavior of MALD
* FIXED: #14134: Strike mission target list order bugged
* Fixed: No mount weapon detals (new node)
* Fixed: Exception if contact and waypoint are very close and clicking selects both
* Fixed: #14145: Click on map closes and opens unit status menu
* Fixed: #14150: time trigger not working
* Fixed: #14154: "Cannot Reach this Page" viewing Side Briefing from save
To apply: Unzip to the CMO installation directory, overwriting as necessary. This is a hotfix for the official v1.02 (B1147.13) release, so it assumes you are fully up-to-date with the official updates.
NOTE: This is a public beta. Standard disclaimers apply.
Build 1147.14 release notes (changes from official v1.02 B1147.13)
------------------------------------------------------------------------
* Fixed: Air intecept mission not always conforming to range restrictions
* Fixed: #14116: Wingmen can fall far behind lead, and RTB (without themselves attacking) after lead attacks
* Fixed: #14197: Air intercept mission not launching until assigned flight lands after RTB
* Tweak: Resize Air/Docking Ops header to allow showing of 2 lines
* Fixed: #14121: Sprint and drift distance display bug
* Fixed: #14127: Sprint-drift always uses flank throttle while sprinting
* Added: [Lua] ScenEdit_AssignUnitToMission provides UI feedback if it fails
* Tweaks to "stacked units" context menu: The Menu is slightly offset to right, and for each unit, its class is displayed in addition to its name
* Fixed: Reset the current list index for DB viewer when unit is shown with umlauts (German)
* Fixed: #14174: Issue with umlauts (German)
* Fixed: #14166: Mouse wheel in DB viewer
* Fixed: Steam Workshop update form blocks view
* Fixed: Removing side leaves unguided weapons behind
* Fixed: #14155: Wingmen don't obey speed-alt settings while engaged offensive
* Fixed: Exception if waypoint and Contact are so close a click selects both
* Fixed: Draw un-owned mines on map
* FIXED: #13316: Tacview Link Doesn't Work on Finnish locale OS
* Fixed: Plotted group to follow formation
* AI tweak: Facilities with sensors will turn them on if they consider themselves to be under attack, even if their instructed EMCON is silent (identical behavior to ships)
* FIXED: MOP cannot drop due to boresight problems
* Fixed: #14136: Strange behavior of MALD
* FIXED: #14134: Strike mission target list order bugged
* Fixed: No mount weapon detals (new node)
* Fixed: Exception if contact and waypoint are very close and clicking selects both
* Fixed: #14145: Click on map closes and opens unit status menu
* Fixed: #14150: time trigger not working
* Fixed: #14154: "Cannot Reach this Page" viewing Side Briefing from save