Occupy Event oddity...
Posted: Sun Nov 15, 2020 11:39 pm
OK, another question for the Event Engine gurus. I have an event in my scenario triggered by a Force 1 unit approaching within 1 hex of a Force 2 unit. Generally works fine. For units on the coast, I noticed that generally neither adjacent ships nor embarked units trigger the event. No problem.
The odd thing is that when one particular Force 2 unit on the coast is approached by ship or embarked units, the event is triggered without any disembarkation. I've tested it several times with the same result...
The events are exactly the same...the only difference (that I can see anyway) is that this particular Force 2 unit is in a city (dense urban) hex. There is also a port, but the event is not triggered for other units in port towns (not cities) until/unless a unit disembarks adjacent to them. I can't understand why (or even if) that would make a difference...anyone have any ideas?
[EDIT] I just noticed one other difference, but have not idea what it means, or if it is relevant: if you mouse over the deep water hexes next to all of the port towns where the event is NOT triggered, there is "SP: 28%" at the top of the tool tip. In the deep water hexes near the city where the event IS triggered, this "SP: 28%" is missing. Anyone know what it means, or if that could be the cause of this issue?
The odd thing is that when one particular Force 2 unit on the coast is approached by ship or embarked units, the event is triggered without any disembarkation. I've tested it several times with the same result...
The events are exactly the same...the only difference (that I can see anyway) is that this particular Force 2 unit is in a city (dense urban) hex. There is also a port, but the event is not triggered for other units in port towns (not cities) until/unless a unit disembarks adjacent to them. I can't understand why (or even if) that would make a difference...anyone have any ideas?
[EDIT] I just noticed one other difference, but have not idea what it means, or if it is relevant: if you mouse over the deep water hexes next to all of the port towns where the event is NOT triggered, there is "SP: 28%" at the top of the tool tip. In the deep water hexes near the city where the event IS triggered, this "SP: 28%" is missing. Anyone know what it means, or if that could be the cause of this issue?