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Guided Bombs and high powered munitions.

Posted: Wed Nov 18, 2020 11:49 pm
by Heatseeker
How would I go about representing guided bombs and other high power long range munitions? In addition, is it possible to add larger explosions through modding or are the preset bombs the only ones available?

RE: Guided Bombs and high powered munitions.

Posted: Thu Nov 19, 2020 9:39 pm
by Mr_Luxury_Yacht
Best way to make a guided bomb would probably be to make an ammo type similar to an ATGM, but with a really slow speed and using one of the no smoke tracer types.

RE: Guided Bombs and high powered munitions.

Posted: Thu Nov 19, 2020 11:57 pm
by Veitikka
The explosion and bomb types are currently not moddable.

RE: Guided Bombs and high powered munitions.

Posted: Fri Nov 20, 2020 11:12 am
by nikolas93TS
There was a Maverick missile in freeware database with JA-37 Viggen, working as fire-and-forget missile. The issue was that aircraft would launch it as any standard unguided ordinance, and procede with target overflight, basically annulling the stand-off.