UV fighter bug "Unable To Locate Target" finally demystified?
Posted: Fri May 16, 2003 1:40 am
Hi all,
Few weeks ago I posted bug report regarding UV fighter bug "Unable To Locate
Target".
showthread.php?s=&threadid=36986
Unfortunately files I send to Dan ("U2") were not conclusive because the
bug/problem/issue wasn't 100% reproducible...
Explanation:
I am IJN - Player #1 and the bug occured in original setup - but when Dan just
loaded/saved USN - Player #2 - PBEM move to see whether it wold affect things
the bug didn't occur (therefore the "trigger" didn't happen for some reason).
Nonetheless I continued to ponder on it and here is what I found out...
Observations
The UV fighter bug ("Unable To Locate Target") is indeed caused by UV game
engine temporary changing fighter orders from "Escort" to "Sweep".
Since "Escort" fighters usually (99.99% of cases) are always set to altitude
higher than 100ft this results in "Unable To Locate Target" (nothing can be
strafed at altitudes higher than 100ft).
So... why "Escort" changes to "Sweep" is therefore mystery...
Please note that even with "Escort" orders the target destination is possible
to be set for fighter unit and for this bug to happen the destination is set to
"Commander Discretion".
Conclusions
You can 100% eliminate the above behavior with just selecting target
destination same as the base at which fighter unit is based (i.e. you
change "Commander Discretion" for fighter home base).
This means that they would _NEVER_ attack and convert from "Escort" to
"Sweep" (and I really tested this for weeks in UV time).
Unfortunately this has serious drawback... those fighters would then _NEVER_
escort friendly bombers...
((
Recommendations
IMhO, it's easy...
The Matrix/2By3 should just remove target destination when "Escort" mission
is chosen.
This is redundant anyways and would solve this problem once and for all...
What do you think gentleman?
Leo "Apollo11"
Few weeks ago I posted bug report regarding UV fighter bug "Unable To Locate
Target".
showthread.php?s=&threadid=36986
Unfortunately files I send to Dan ("U2") were not conclusive because the
bug/problem/issue wasn't 100% reproducible...
Explanation:
I am IJN - Player #1 and the bug occured in original setup - but when Dan just
loaded/saved USN - Player #2 - PBEM move to see whether it wold affect things
the bug didn't occur (therefore the "trigger" didn't happen for some reason).
Nonetheless I continued to ponder on it and here is what I found out...
Observations
The UV fighter bug ("Unable To Locate Target") is indeed caused by UV game
engine temporary changing fighter orders from "Escort" to "Sweep".
Since "Escort" fighters usually (99.99% of cases) are always set to altitude
higher than 100ft this results in "Unable To Locate Target" (nothing can be
strafed at altitudes higher than 100ft).
So... why "Escort" changes to "Sweep" is therefore mystery...
Please note that even with "Escort" orders the target destination is possible
to be set for fighter unit and for this bug to happen the destination is set to
"Commander Discretion".
Conclusions
You can 100% eliminate the above behavior with just selecting target
destination same as the base at which fighter unit is based (i.e. you
change "Commander Discretion" for fighter home base).
This means that they would _NEVER_ attack and convert from "Escort" to
"Sweep" (and I really tested this for weeks in UV time).
Unfortunately this has serious drawback... those fighters would then _NEVER_
escort friendly bombers...
Recommendations
IMhO, it's easy...
The Matrix/2By3 should just remove target destination when "Escort" mission
is chosen.
This is redundant anyways and would solve this problem once and for all...
What do you think gentleman?
Leo "Apollo11"