[1.05b b17] killing beasties = you killed X walkers
Posted: Mon Nov 23, 2020 11:33 am
Was surprised to see the new turn status screen say "you killed 100 infantry and 10 walkers".
No sign of any mech walkers anywhere - but I did finally kill some 16m bitetrapod "reflexor rhinos". These new beasties are great, and these aren't even the big ones. I had to invent 150mm artillery just to dent them, and now they reproduce!
I guess the beasties have "walker" unit type - but it shouldn't call them walkers in various status messages.
What would be awesome is having different flavour text names depending on the size of the beastie:
Normal size = beasty
Large size = mega-beasty
Very large = mini-kaiju
Huge (25m+) = kaiju
No sign of any mech walkers anywhere - but I did finally kill some 16m bitetrapod "reflexor rhinos". These new beasties are great, and these aren't even the big ones. I had to invent 150mm artillery just to dent them, and now they reproduce!
I guess the beasties have "walker" unit type - but it shouldn't call them walkers in various status messages.
What would be awesome is having different flavour text names depending on the size of the beastie:
Normal size = beasty
Large size = mega-beasty
Very large = mini-kaiju
Huge (25m+) = kaiju