Where to place USN Subs (SPOILER)
Posted: Fri May 16, 2003 4:23 am
Don't read these if you prefer guesswork - I haven't finished checking paths, but here's some preliminary stops points for IJN TFs.
Carriers from Truk:
- To Shortland (20,14) 1st Turn (25,24) 2nd Turn
Transports from Truk:
- To Shortland (20,8) 1st Turn (20,14) 2nd Turn (23,20) 3rd Turn
- To Rabaul (20,8) 1st Turn (18,14) 2nd Turn
Transports from Rabaul:
- To Truk (18,27) 1st Turn (Meteiai 17,24) 2nd Turn (20,18) 3rd Turn
Transports from Shortland:
- To Truk (29,28) 1st Turn
*Carriers from Truk to Rabaul sometimes take the long way around the islands to the west instead of pathing through Meteiai, so I have to check that path.
*These points assume no damage to the ships, so they're at normal cruising speeds.
Basically if you put your subs on these points, you'll guarantee numerous contacts. Also, they're in the middle of the ocean so damaged ships are more likely to sink. I am going to check the Allied side later on and post the same thing.
Carriers from Truk:
- To Shortland (20,14) 1st Turn (25,24) 2nd Turn
Transports from Truk:
- To Shortland (20,8) 1st Turn (20,14) 2nd Turn (23,20) 3rd Turn
- To Rabaul (20,8) 1st Turn (18,14) 2nd Turn
Transports from Rabaul:
- To Truk (18,27) 1st Turn (Meteiai 17,24) 2nd Turn (20,18) 3rd Turn
Transports from Shortland:
- To Truk (29,28) 1st Turn
*Carriers from Truk to Rabaul sometimes take the long way around the islands to the west instead of pathing through Meteiai, so I have to check that path.
*These points assume no damage to the ships, so they're at normal cruising speeds.
Basically if you put your subs on these points, you'll guarantee numerous contacts. Also, they're in the middle of the ocean so damaged ships are more likely to sink. I am going to check the Allied side later on and post the same thing.