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internationalisation
Posted: Fri Dec 04, 2020 11:44 am
by EarlyDoors
I have another PBEM++ game that I started today
I created a private challenge with the usual defaults and the units appear to be not displaying the correct names or they are German names
I think my opponent may be german but i dont expect them to show for me

RE: internationalisation
Posted: Fri Dec 04, 2020 12:23 pm
by Hubert Cater
No they definitely shouldn't show in anything other than your language. Can you send me the ChallengeID for this one as well?
RE: internationalisation
Posted: Fri Dec 04, 2020 12:58 pm
by EarlyDoors
lol - some magic has occurred
RE: internationalisation
Posted: Sat Dec 05, 2020 3:47 am
by EarlyDoors
The next time i played the game all the labelling was correct apart from maybe this one
I'm pretty certain that 42. is a placeholder for a missing label

RE: internationalisation
Posted: Sat Dec 05, 2020 12:00 pm
by Epekepe
Same happened to me once. French language turned on for one turn( i use english normally). Next turn it was english again.
RE: internationalisation
Posted: Sat Dec 05, 2020 2:40 pm
by Hubert Cater
42. would typically be how 42nd would be represented for German localizations. Odd that you are seeing this but I will take a look to see if I can see what might be happening here for you.
RE: internationalisation
Posted: Mon Dec 07, 2020 4:56 pm
by Hubert Cater
Thanks for the report, I believe I've found the issue and will fix it for a future update.