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[1.06.07] Subunit replace deletes excess supply stocks

Posted: Sun Dec 06, 2020 4:28 am
by Soar_Slitherine
I developed a new model of my bomber aircraft that swapped in new, more efficient rockets in place of the older model's bombs. Using the subunit replace option on my frontline bomber squadron left it with 700 excess ammunition in stock because the old bombs needed way more ammo than the rockets. After ending the turn, this extra stock appears to have simply vanished, rather than being, for example, returned to the SHQ.

RE: [1.06.07] Subunit replace deletes excess supply stocks

Posted: Sun Dec 06, 2020 5:38 am
by Akrakorn
ORIGINAL: Soar_Slitherine

I developed a new model of my bomber aircraft that swapped in new, more efficient rockets in place of the older model's bombs. Using the subunit replace option on my frontline bomber squadron left it with 700 excess ammunition in stock because the old bombs needed way more ammo than the rockets. After ending the turn, this extra stock appears to have simply vanished, rather than being, for example, returned to the SHQ.

Did you check if the ammo was sent to the zone the bombers were in?

RE: [1.06.07] Subunit replace deletes excess supply stocks

Posted: Sun Dec 06, 2020 6:25 am
by Soar_Slitherine
I did, it was not there either.

RE: [1.06.07] Subunit replace deletes excess supply stocks

Posted: Mon Dec 07, 2020 6:41 am
by Vic
Yeah you lose excess ammunition and fuel. It is something that could be improved upon indeed. Adding it to the list.

RE: [1.06.07] Subunit replace deletes excess supply stocks

Posted: Mon Dec 07, 2020 7:04 am
by Soar_Slitherine
In the meantime, I suppose it's best to try to send aircraft on one last strike mission if possible before replacing them with a less ammo-hungry model.