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[1.09] Cartoon Portrait

Posted: Sun Dec 06, 2020 12:38 pm
by Dehimos
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Inspired by the Anime Graphics Replacer Mod and Pymous designs, I have made a small modification to the portraits.

The modification replaces the existing portraits. This does not replace the rest of graphic resources.

Download: https://www.mediafire.com/file/ky0mxgck ... 2.zip/file

Installation guide: copy Graphicsalt folder to C:\Matrix Games\Shadow Empire
If the GraphicsAlt directory is present in the core directory (where .exe resides) and a graphic from the Graphics directory is also present in this GraphicsAlt directory, it will be used instead of the original graphic. This allows using graphics mods without replacing artwork.

RE: [Mod] Cartoon Portrait

Posted: Sun Dec 06, 2020 2:02 pm
by Clux
Looks good for some variety, thanks!

RE: [Mod] Cartoon Portrait

Posted: Sun Dec 06, 2020 2:08 pm
by Destragon
Actually looks a lot better than expected, despite the silly noses. Good job.
Especially the Arachnid portrait is adorable.
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RE: [Mod] Cartoon Portrait

Posted: Mon Dec 07, 2020 9:09 am
by Dehimos
Thanks, although the silly nose is a lifestyle.

Some portraits I have never seen used in the game so I made designs according to my ideas.

RE: [Mod] Cartoon Portrait

Posted: Sun May 16, 2021 5:32 pm
by Dehimos
I have updated the files for the new version. For now, there will be no other modifications to the rest of the game content.

Aliens:
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Re: [1.09] Cartoon Portrait

Posted: Mon Mar 27, 2023 2:40 am
by hpalmer
Could you create relatively realistic leader portrait sets based on historic geographies? ie an African leader pack if I wanted to play in a theoretical world where is was african countries that colonized the planet, or nordics, Western/Eastern Europe, Asia, native americans etc?

Re: [1.09] Cartoon Portrait

Posted: Wed Apr 05, 2023 3:17 pm
by Sarissofoi
They look good. Sadly its hard to recognize males or females from each other(if there is even distinction?) and thus names or voice clashes sometimes.