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More population control

Posted: Wed Dec 09, 2020 1:04 pm
by Kamelpov
When you start in low population world usually you will suck all free folks really fast and we should be able to ask them to breed more in exchange of family subsides especially when the only bypass actually is cloning center artifact with + 1000.

RE: More population control

Posted: Wed Dec 09, 2020 2:33 pm
by springel
Growth from 'breeding' is very low in the game, realistically so, because it takes a generation for the children to become adults, and a generation is a lot of turns in this game.

Most 4x game are entirely unrealistic in this respect, but Vic took the realistic view that city growth comes mainly from immigration. Has always been the case. Most of history living in a city was so unhealthy that without immigration the population would decline.

RE: More population control

Posted: Mon Dec 14, 2020 6:07 am
by Loketur
ORIGINAL: springel

Growth from 'breeding' is very low in the game, realistically so, because it takes a generation for the children to become adults, and a generation is a lot of turns in this game.

Most 4x game are entirely unrealistic in this respect, but Vic took the realistic view that city growth comes mainly from immigration. Has always been the case. Most of history living in a city was so unhealthy that without immigration the population would decline.

I agree, and we already have the boom stratagem for the baby booms. However I wish this was more tied into the population/economy side instead of an instant button.

Would be cool to see cloning added to the game

RE: More population control

Posted: Mon Dec 14, 2020 2:19 pm
by jimwinsor
"Would be cool to see cloning added to the game"

There is this artifact:


Image