Question on Routed Units
Posted: Mon Dec 21, 2020 3:20 pm
I just finished my first 43-45 Italy campaign with an Allied minor victory 1.5 to 1 and of course, I made a lot of mistakes along the way but had a good time doing it.
Lessons learned:
1. Always try and attack were the enemy is weak then either encircle or force a retreat. Much better than taking losses head on.
2. The fortification overlay is your friend. Didn't figure that out soon enough and made some attacks based on CV calculations without taking into account enemy entrenchment levels. Is a good rule of thumb CV * fort level for actual CV (a 3 level fort means take CV * 3?)
3. Keep a close eye on the withdrawal schedule...didn't know that the toggle unit mode (shift-r) also showed units scheduled for WD...a lot easier than clicking on units to look.
4. The commander's report is invaluable, especially if you want to sort and keep air unit morale up. Didn't know until later you could also replace pilots there. Also good for tracking units whose TOE is getting low and need refit.
I did have a question or two I hope one of you can answer.
1. Is it cost/time effective to try and attack routed units? If I understand correctly, a routed unit can be rallied depending on command morale checks, but I'm not sure if that check goes on indefinitely and all units get rallied at some point, or is it smart to try and attack them before they can rally and thereby destroy them?
2. I think I know the answer to this one, but air support missions never show up on my Air Directives summary has having flown any sorties. I think the way it works is it's just factored into your ground attacks, but not 100% sure on that. Also, when assigning these missions, do you just assign it to the highest Air HQ possible just to make sure all units under it get support (like I did in Italy), or is that a bad thing in the grand campaign as you'd spread yourself out too thin? For that matter, how can I tell how may aircraft are being used for ground support and thereby not available for other air missions? The whole ground support thing is a bit confusing even after reading the manual over and over.
3. Support units. I know how to assign them from corps to div/brigade. I currently assign engineer/anti tank/armored units to my infantry divisions and leave the armored units alone unless I'm just filthy rich in support units. Is that smart? Also, I noticed that AFHQ will get SUs. If I assign these to my corps, can they then assign them to my divisions or are they stuck with them for themselves? If so, I left a lot of SU's in North Africa lol.
Had a great time and this is my new favorite war strategy game. Can't wait for WiTE2! I have a notion to perhaps try Italy 43-45 again, but thought maybe I'd be better off doing some scenarios first. Any recommendations on good scenarios, especially those that may help me learn more? Not ready for the GC yet, that's for sure.
Lessons learned:
1. Always try and attack were the enemy is weak then either encircle or force a retreat. Much better than taking losses head on.
2. The fortification overlay is your friend. Didn't figure that out soon enough and made some attacks based on CV calculations without taking into account enemy entrenchment levels. Is a good rule of thumb CV * fort level for actual CV (a 3 level fort means take CV * 3?)
3. Keep a close eye on the withdrawal schedule...didn't know that the toggle unit mode (shift-r) also showed units scheduled for WD...a lot easier than clicking on units to look.
4. The commander's report is invaluable, especially if you want to sort and keep air unit morale up. Didn't know until later you could also replace pilots there. Also good for tracking units whose TOE is getting low and need refit.
I did have a question or two I hope one of you can answer.
1. Is it cost/time effective to try and attack routed units? If I understand correctly, a routed unit can be rallied depending on command morale checks, but I'm not sure if that check goes on indefinitely and all units get rallied at some point, or is it smart to try and attack them before they can rally and thereby destroy them?
2. I think I know the answer to this one, but air support missions never show up on my Air Directives summary has having flown any sorties. I think the way it works is it's just factored into your ground attacks, but not 100% sure on that. Also, when assigning these missions, do you just assign it to the highest Air HQ possible just to make sure all units under it get support (like I did in Italy), or is that a bad thing in the grand campaign as you'd spread yourself out too thin? For that matter, how can I tell how may aircraft are being used for ground support and thereby not available for other air missions? The whole ground support thing is a bit confusing even after reading the manual over and over.
3. Support units. I know how to assign them from corps to div/brigade. I currently assign engineer/anti tank/armored units to my infantry divisions and leave the armored units alone unless I'm just filthy rich in support units. Is that smart? Also, I noticed that AFHQ will get SUs. If I assign these to my corps, can they then assign them to my divisions or are they stuck with them for themselves? If so, I left a lot of SU's in North Africa lol.
Had a great time and this is my new favorite war strategy game. Can't wait for WiTE2! I have a notion to perhaps try Italy 43-45 again, but thought maybe I'd be better off doing some scenarios first. Any recommendations on good scenarios, especially those that may help me learn more? Not ready for the GC yet, that's for sure.