How to questions
Posted: Tue Jan 05, 2021 7:53 pm
1)Is there any way to increase entrenchment gain from 1 to 2 at the end of your turn?
2)I can't seem to find what script/event gives Germany 65 MPP from the netherlands. I see NM scripts involving the netherlands, and I see the Netherlands-UK convoy event, but I can't find anything about 65MPP from dutch food imports (it doesn't seem to be a convoy at all).
3) When I set a ship's sea vision to 0 it can still detect enemy vessels in adjacent hexes and those adjacent hexes "light up" as if spotted (seems they actually are spotted). Is there any way to make it so a ship can't see adjacent hexes at all?
4)Is there any way to make artillery lose all its stored shells when it gets strategic/rail moved?
Thank you
2)I can't seem to find what script/event gives Germany 65 MPP from the netherlands. I see NM scripts involving the netherlands, and I see the Netherlands-UK convoy event, but I can't find anything about 65MPP from dutch food imports (it doesn't seem to be a convoy at all).
3) When I set a ship's sea vision to 0 it can still detect enemy vessels in adjacent hexes and those adjacent hexes "light up" as if spotted (seems they actually are spotted). Is there any way to make it so a ship can't see adjacent hexes at all?
4)Is there any way to make artillery lose all its stored shells when it gets strategic/rail moved?
Thank you