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Steam: Launcher Updated

Posted: Wed Jan 20, 2021 3:18 pm
by SteveMcClaire
The Launcher for Cross of Iron, Wacht Am Rhein, and The Longest Day have been updated on Steam. The Steam launch options for these three games can now be used to set the "/d <mod name>" startup option to play with mods under Steam.

RE: Steam: Launcher Updated

Posted: Thu Jan 21, 2021 12:13 am
by Tejszd
That’s good news, thank you!

This will allow Steam CC owners of those games to enjoy the mods available and play non Steam CC mod players.

Hopefully the other Steam CC versions will get an updated launcher soon too.

RE: Steam: Launcher Updated

Posted: Thu Jan 21, 2021 10:33 pm
by Tejszd
Saw on Steam that someone downloaded the TLD Meuse installer and that TLD starts the mod fine now after the launcher update!

RE: Steam: Launcher Updated

Posted: Fri Jan 22, 2021 4:14 pm
by SteveMcClaire
Good deal. Thanks for confirming that it is working 'in the field.' :)

RE: Steam: Launcher Updated

Posted: Sun Feb 21, 2021 12:43 am
by Tejszd
Steve, any date for the launcher to be updated for the other CC Steam releases?

Be nice to get this for LSA along with the H2H client air strike issue (you found in TLD, I assume LSA is the same?) before the LSA Meuse release....

RE: Steam: Launcher Updated

Posted: Sun Feb 21, 2021 1:03 am
by mooxe
Missed this post.

Tried tonight and mods are working fine for TLD.

You have to click OK through the /D warning, which then gets you to the launcher application.

4 clicks total.

RE: Steam: Launcher Updated

Posted: Tue Feb 23, 2021 4:22 pm
by SteveMcClaire
I don't have an ETA for an updated Steam launcher for LSA but it is 'in the queue.' I will post here when I have more information.

Steve

RE: Steam: Launcher Updated

Posted: Sun Mar 07, 2021 3:27 pm
by mooxe
.

RE: Steam: Launcher Updated

Posted: Wed Jan 26, 2022 10:27 pm
by Tejszd
Hi Steve,

Seeing comments on Steam that since the last patch mods are no longer working again???

I have no issue with the Matrix TLD version patched to the latest version and starting mods.

RE: Steam: Launcher Updated

Posted: Thu Jan 27, 2022 3:47 pm
by SteveMcClaire
I am able to run the classicCC5 mod using the Steam "Launch Options" setting using /D.

I can't see any new posts about this when I go to the Steam forums for TLD (or any of the other CC games.) Can you send me a URL to the thread? Perhaps I'm looking in the wrong place.



RE: Steam: Launcher Updated

Posted: Thu Jan 27, 2022 9:14 pm
by Tejszd
https://steamcommunity.com/app/1272130/ ... 906048622/
Rektopus [has Close Combat: The Longest Day] 16 Jan @ 6:30am

@Tejszd

I am now playing the Stalingrad mod FOR CC:TLD, but since the latest patch this week I can not launch it anymore. Is there any way to help me fix this?


https://discord.com/channels/7246187680 ... 4249002014

85erik
Rektopus

RE: Steam: Launcher Updated

Posted: Fri Jan 28, 2022 11:36 am
by SteveMcClaire
Thanks for the links.

"Failed to initialize Steam" means they're running the game without the Steam client running, or if they do have the Steam client running, Steam itself is preventing the external launch.

Make sure Steam is running. If it is and you're still getting the error, try re-creating the desktop short-cut and see if that works.

The recommended approach is to use the Steam 'Launch option' to add the /D switch to Steam:
- Right click The Longest Day in your Steam Library
- Click "Properties..."
- Select "General"
- Under "Launch Options" enter "/D <path to your mod>"

I will post on the Steam thread to clarify.