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A Purely Superficial, Vapid Feature Request
Posted: Thu Jan 28, 2021 11:44 am
by Cauldyth
In the recent videos, when a ship arrives at an asteroid or moon to survey it, it seems to go from full speed to stopped nearly instantaneously. In DW1, there was a gradual braking as the ship arrived at its destination. Any chance of this returning? [8D]
One of the charms of DW is that it lets my imagination run wild around the living universe, and I loved watching ships that clearly had momentum to them - made them feel like real ships rather than just icons. [:D]
They seem to take time to accelerate in the videos, but the braking seemed nearly instantaneous.
RE: A Purely Superficial, Vapid Feature Request
Posted: Thu Jan 28, 2021 11:49 am
by Erik Rutins
Are you talking about hyperspace or sub-light travel in this case?
RE: A Purely Superficial, Vapid Feature Request
Posted: Thu Jan 28, 2021 11:51 am
by zakblood
the ship is question i think was going sub light speed
RE: A Purely Superficial, Vapid Feature Request
Posted: Thu Jan 28, 2021 11:54 am
by Cauldyth
Sublight, yes.
RE: A Purely Superficial, Vapid Feature Request
Posted: Thu Jan 28, 2021 11:57 am
by Erik Rutins
Hm, I thought they did slow down, but I'll certainly take another look.
RE: A Purely Superficial, Vapid Feature Request
Posted: Thu Jan 28, 2021 12:02 pm
by zakblood
me also tbh, eg (on the slow down part), as it was only one planet away, so not really a burst of rapid speed needed and rather a slow ship used to start off with, as the tech hadn't been researched as of yet and was mentioned in the steam at the same time.
RE: A Purely Superficial, Vapid Feature Request
Posted: Thu Jan 28, 2021 12:18 pm
by Miletkir
If I remember correctly, the speed was x4, which gives the impression that the movements are more brutal than they actually are.
What I found odd, on the other hand, was that the ship hyperjumping was stuttering across space instead of moving smoothly across. Is that expected?
RE: A Purely Superficial, Vapid Feature Request
Posted: Thu Jan 28, 2021 12:33 pm
by Cauldyth
Ah, that could be it. Thanks guys!
As for the stuttering while in hyperspace, that happened in DW1 as well, depending on your zoom level.
RE: A Purely Superficial, Vapid Feature Request
Posted: Thu Jan 28, 2021 12:43 pm
by Miletkir
Yes, that's true. I guess that made it into the new engine [:'(]
RE: A Purely Superficial, Vapid Feature Request
Posted: Thu Jan 28, 2021 12:51 pm
by arvcran2
To be fair we do not know how the system presenting the demo was bogged down by the presentation connectivity and social media. I tend to go airplane mode when running a cpu/gpu/data intensive executable.
RE: A Purely Superficial, Vapid Feature Request
Posted: Thu Jan 28, 2021 1:16 pm
by Bleek
Also, it was Alpha footage.
RE: A Purely Superficial, Vapid Feature Request
Posted: Thu Jan 28, 2021 1:53 pm
by arvcran2
Beta footage using Alpha footage, really?
RE: A Purely Superficial, Vapid Feature Request
Posted: Thu Jan 28, 2021 2:06 pm
by Bleek
ORIGINAL: arvcran2
Beta footage using Alpha footage, really?
Possibly, the beta isn't live yet?
But, I think you know what I'm saying.
It's not finished, so we should reserve judgement on performance until it's nearer release.
RE: A Purely Superficial, Vapid Feature Request
Posted: Thu Jan 28, 2021 2:17 pm
by arvcran2
*chuckle* ... for a moment I was thinking you were on the Alpha testing team and knew that some of the footage was from that 'phase' of development

.
RE: A Purely Superficial, Vapid Feature Request
Posted: Thu Jan 28, 2021 2:26 pm
by Bleek
ORIGINAL: arvcran2
*chuckle* ... for a moment I was thinking you were on the Alpha testing team and knew that some of the footage was from that 'phase' of development

.
Ooooooh!
Ha, we had our wires confused. [:D]
It's all this hype, it's making me a little giddy. Like a kid at Christmas!