Page 1 of 1

[1.07.06] Unconnected Farm

Posted: Sun Feb 07, 2021 5:14 pm
by redrum68
Probably shouldn't have planet generation create unconnected assets to start off the game (ideally also not assets outside 6 hex range of city as they will start causing admin strain):

Image

RE: [1.07.06] Unconnected Farm

Posted: Sun Feb 07, 2021 7:15 pm
by zgrssd
I had a similar situation once, with a water mine being cut off.
I think the issues is that minor factions get to act once before your turn, so they can cut-off terrain (majors AI are afaik banned from expanding before you).