Editor - AI Data question
Posted: Thu Feb 11, 2021 12:54 pm
I'm still a newbie to the Editor, but am learning a bit more how to use it. Many ggod folk here responded to my previous Editor TF question, and I thank all those that set me on the right path. Hopefully you can help me with this.
I have two questions:
1) Is there a way to create a script in AI Data that is variable? ie, a script that only occurs 50% of the time. I understand that a date, a prior script, or a trigger are use to enact a script, but this seems like an all or nothing way.(I don't believe there is but maybe I'm missing something).
2) I thought I read somewhere that there are multiple variable scripts for the main campaign scenario, and that one is chosen at the beginning of the game. I think it uses the aei.dat files 1-16 for each scenario.Is this true? And if so how does that work?
Once again, I thank all those that can help me with this!
I have two questions:
1) Is there a way to create a script in AI Data that is variable? ie, a script that only occurs 50% of the time. I understand that a date, a prior script, or a trigger are use to enact a script, but this seems like an all or nothing way.(I don't believe there is but maybe I'm missing something).
2) I thought I read somewhere that there are multiple variable scripts for the main campaign scenario, and that one is chosen at the beginning of the game. I think it uses the aei.dat files 1-16 for each scenario.Is this true? And if so how does that work?
Once again, I thank all those that can help me with this!