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[1.08] Problems remain with bonuses for scavenging

Posted: Mon Mar 08, 2021 5:15 am
by andyinkuwait
Here is the situation at the beginning of the game



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RE: [1.08] Problems remain with bonuses for scavenging

Posted: Mon Mar 08, 2021 5:19 am
by andyinkuwait
Here is the asset report



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RE: [1.08] Problems remain with bonuses for scavenging

Posted: Mon Mar 08, 2021 5:27 am
by andyinkuwait
Fuel and Metals have a DIFFERENT % multipliers for no real reason (I think).
There are no extra bonuses reported anywhere else.

Note the 25% additional rich scavenge modifier is not reported, but that is not enough to raise metals from 40 to 72

and it is not enough to raise fuel from 15 to 26

Metals currently should be 40 x 1.2 x 1.25 = 60
Fuels should be 15 x 1.2 x 1.25 = 22.5

Save file

Metals are missing an extra 20% and fuel is missing an extra 16%.

RE: [1.08] Problems remain with bonuses for scavenging

Posted: Mon Mar 08, 2021 2:49 pm
by BlueTemplar
40*1.2*1.5 = 72
15*1.2*1.5 = 27 (This one might be off by 1 because of rounding ? 15 doesn't divide by 2 (for the 1.5 factor) without remainder.)

So it seems to work (2*+25% = +50%), except that :
- the scavenging bonus isn't shown in the Scavenging Community report
- like I've already reported, range 2 bonuses (+10% for range 2 scavenging hexes according to the manual, so an extra +30% in this case) don't seem to work : fb.asp?m=4974027
- it's kind of weird that you would receive bonuses from hexes that aren't even in your territory ?

RE: [1.08] Problems remain with bonuses for scavenging

Posted: Mon Mar 08, 2021 3:30 pm
by andyinkuwait
I think that was the main issue.

On the new update, in a new game, I did get the reported 50% bonus (in a different game) but both hexes were in my territory and, as I say, it was reported in the asset summary.
Here, I get no report and only one ruin is in my territory but it is the new update.
Yeah, I've never got the 2 hex range addition either.


RE: [1.08] Problems remain with bonuses for scavenging

Posted: Mon Mar 08, 2021 4:28 pm
by zgrssd
ORIGINAL: andyinkuwait

I think that was the main issue.

On the new update, in a new game, I did get the reported 50% bonus (in a different game) but both hexes were in my territory and, as I say, it was reported in the asset summary.
Here, I get no report and only one ruin is in my territory but it is the new update.
Yeah, I've never got the 2 hex range addition either.

As you may not yet know:
A extreme amount of data is stored in the savegame. It includes at least all Assets, all Models, all Stratagems and all events. Changes to hose, you can only get in newly created savegames. That is why the savegame version is reported on the Empire Summary report.

While it does not explicitly say you need a new savegame for the fix, old savegames can throw all kinds of unexpected wrenches into the situation.

RE: [1.08] Problems remain with bonuses for scavenging

Posted: Tue Mar 09, 2021 12:19 am
by andyinkuwait
This is a brand new game NOT a savegame from an older version

RE: [1.08] Problems remain with bonuses for scavenging

Posted: Wed Mar 10, 2021 8:16 am
by Vic
@andy,

Looked at save game.

Seems your still running v1.05 !!! ?

RE: [1.08] Problems remain with bonuses for scavenging

Posted: Thu Mar 11, 2021 6:01 pm
by andyinkuwait
Ahh. This is a save game from work as opposed to home. Godammit

RE: [1.08] Problems remain with bonuses for scavenging

Posted: Sun Mar 14, 2021 5:48 am
by andyinkuwait
My login page reports version 1.08 and that I am up to date, when I check for updates.

My actual game is still 1.05c from the installer (reported on Empire Dashboard).

Anything I can do to get the damn game to 1.08?

RE: [1.08] Problems remain with bonuses for scavenging

Posted: Sun Mar 14, 2021 6:38 am
by BlueTemplar
Did you try applying the patch from here ? :
https://www.matrixgames.com/member/down ... dow-empire

And then here, since the fix isn't available for the stable version yet :
https://www.matrixgames.com/forums/tm.asp?m=4824133