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Font changes

Posted: Thu Mar 25, 2021 6:56 pm
by Zovs
During playtesting I modified the default fonts, they work fine on my system, I am running in 4k. They are subtle changes just a little bit like the old war game fonts from the 70's, kind of.

Start up
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Scenario screen
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One of the mains
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More:
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Unit box
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Unit details
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AC
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LVII Mot.
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Report
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Wiki
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Zoomed out and map area
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If there is any interest I can post my font file.

Enjoy the game

RE: Font changes

Posted: Thu Mar 25, 2021 7:00 pm
by melnibonian
ORIGINAL: Zovs

During playtesting I modified the default fonts, they work fine on my system, I am running in 4k. They are subtle changes just a little bit like the old war game fonts from the 70's, kind of.

If there is any interest I can post my font file.

Enjoy the game

Thanks a lot for that. I would be very interested in this. I am running 2240x1440 resolution and the text appears to be a bit bundled at times

RE: Font changes

Posted: Thu Mar 25, 2021 7:06 pm
by Zovs
Here you go. Make a back up copy of your GuiFonts.json (lives in Matrix Games\Gary Grigsby's War in the East 2\Dat).

Also, you'll have to install the Hack font its free to download.
https://sourcefoundry.org/hack/

Not sure if Avenir Next LT Pro is on Windows or if I downloaded it or not.


RE: Font changes

Posted: Thu Mar 25, 2021 7:11 pm
by melnibonian
ORIGINAL: Zovs

Here you go. Make a back up copy of your GuiFonts.json (lives in Matrix Games\Gary Grigsby's War in the East 2\Dat).

Also, you'll have to install the Hack font its free to download.
https://sourcefoundry.org/hack/

Not sure if Avenir Next LT Pro is on Windows or if I downloaded it or not.


Thank you very much for the prompt reply. I really appreciate it [:)]

RE: Font changes

Posted: Thu Mar 25, 2021 7:25 pm
by Zovs
Your welcome.

RE: Font changes

Posted: Fri Mar 26, 2021 8:35 am
by Zovs
Updated the file.

The small unit (zoomed out) font was incorrect and also corrected the Time/AP/Turn font.


RE: Font changes

Posted: Wed Mar 31, 2021 4:24 pm
by Kokubokan
Hello Zovs.

Can you fix it?


Image


Thanks for your work!

RE: Font changes

Posted: Wed Mar 31, 2021 5:56 pm
by Helpless
ORIGINAL: Kokubokan

Hello Zovs.

Can you fix it?

Thanks for your work!

Did you try to run a high DPI hotfix? https://www.matrixgames.com/forums/tm.asp?m=4991284


RE: Font changes

Posted: Thu Apr 01, 2021 2:33 am
by Kokubokan
Thanks, Helpless.

The problem only happens with the Zov's font mod installed. My DPI is 100%.

This partial screenshot appears in the Zov's first post.

Cheers!

RE: Font changes

Posted: Thu Apr 01, 2021 5:07 am
by Helpless
The problem only happens with the Zov's font mod installed. My DPI is 100%.

Some offset are tied to font sizes. Try to increase size of font id #2 by 1px

"FONT_SMALL" : { "active": "true", "id": "2", "name": "Tahoma", "size": "10", "format": "", "file": "", "desc" : "Small Font - Common Game Font" },

RE: Font changes

Posted: Thu Apr 01, 2021 12:17 pm
by Kokubokan
Hello, Pavel.

Works great decreasing the font #2 size by 1 px.


Image


In this mod, the font type of #1, #2 and #7 is "Segoe UI" not "Tahoma".

Final result:

"FONT_SMALL": { "active": "true", "id": "2", "name": "Segoe UI", "size": "9", "format": "", "file": "", "desc": "Small Font - Common Game Font" },

Thank you very much!

RE: Font changes

Posted: Thu Apr 01, 2021 1:52 pm
by Zovs
Kokubokan,

Thanks for fixing my font file!

Attached is the fix.

RE: Font changes

Posted: Thu Apr 01, 2021 5:48 pm
by sandman2575
@Erik, Helpless and co.:

Any chance we could get a WitE2 fonts 'key' the way we did for WitE: https://www.matrixgames.com/forums/tm.asp?m=2645378

RE: Font changes

Posted: Thu Apr 01, 2021 5:53 pm
by Helpless
Don't know what fonts "key" is, but GuiFonts.json contains all the font info - all ids and descriptions.

RE: Font changes

Posted: Thu Apr 01, 2021 7:16 pm
by Zovs
I think he meant when you first did it in WITE 1 you had a screenshot with the numbers of the fonts in them, I don’t think I created that image.

It’s not really needed just look at the text part it tells you what the fonts are used for then you just plug in and test.

RE: Font changes

Posted: Fri Apr 02, 2021 9:17 am
by Franciscus
Thanks

Avenir Next LT Pro looks much better than Tahoma on my Mac (WINE - Crossover)

RE: Font changes

Posted: Fri Apr 02, 2021 9:55 am
by Zovs
ORIGINAL: Franciscus

Thanks

Avenir Next LT Pro looks much better than Tahoma on my Mac (WINE - Crossover)


Yes, I am running on mac os and using VMWare Fusion for my Win 10, and that font does look good.

RE: Font changes

Posted: Fri Apr 02, 2021 11:42 am
by Franciscus
ORIGINAL: Helpless

Don't know what fonts "key" is, but GuiFonts.json contains all the font info - all ids and descriptions.


A technical question:

The file FontConfig.txt (curiously mentions WiTW) has more or less the same info of the GuiFonts.json

Is it necessary to change anything in the .txt file when changing fonts, or only in the.json file ?

Regards