Page 1 of 1

Mech units fuel bug (12.06)

Posted: Fri Apr 09, 2021 8:01 am
by timmyab
12.06 has a serious bug in it.
Any time a mech unit's fuel reserve drops below 0% it gets refueled to 100%. This means that mech units are unchained from the supply system and can resupply fuel to 100% even if isolated.
Here's an example. Both screenshots are from the same turn. In this example the railhead is only 11 hexes away but it would be the same result even if the unit were isolated.


Image

RE: Mech units fuel bug (12.06)

Posted: Fri Apr 09, 2021 3:10 pm
by timmyab
I've been playing wacky races to kill some time. 13th pz division won this one by a short head.

Image

RE: Mech units fuel bug (12.06)

Posted: Sat May 29, 2021 11:27 pm
by JoeLewis
I can definitely confirm this issue as can some other users on the Discord. Has there been any movement on a hotfix or something for version 12.06?

RE: Mech units fuel bug (12.06)

Posted: Sun May 30, 2021 5:00 am
by Chris21wen
I have to be honest I've not seriously played the game with the new supply rules but as I understand it any town/city or HQ can act a supply source. Isolation occures when the rail network cannot connect a unit to a permanent off map supply source. So even in a pocket units can still draw supply/fuel provided the town/city/HQ has it.

This may be the reason for what you are seeing.

RE: Mech units fuel bug (12.06)

Posted: Mon Jun 07, 2021 11:37 am
by JoeLewis
Perhaps, but why do the panzer divisions get those supplies during the German turn rather than the next turn? They get refueled right away once you drive them down to 0%. You could drive a German mech division all the way to the Ural Mountains using this type of bug.


RE: Mech units fuel bug (12.06)

Posted: Mon Jun 07, 2021 7:01 pm
by Denniss
Some supply routine running amok, refueling tanks on-the-fly is certainly not intended

RE: Mech units fuel bug (12.06)

Posted: Sat Jul 17, 2021 2:14 pm
by elloboloco
Will the mech fuel bug identified here be resolved?

RE: Mech units fuel bug (12.06)

Posted: Sat Jul 17, 2021 5:15 pm
by BrianG
Maybe they took a supply hex on the far right edge that had fuel.

RE: Mech units fuel bug (12.06)

Posted: Mon Jul 19, 2021 8:08 pm
by elloboloco
I doubt that, but if they did it would be nice if we were told of that possibility.

RE: Mech units fuel bug (12.06)

Posted: Thu Feb 03, 2022 1:43 pm
by Metalist
I can imagine that the devs are occupied with WITE2, but I wonder if we can have a fix for this problem any time soon.