1941 Campaign Von Wulfen Mod
Posted: Fri Apr 09, 2021 1:02 pm
Mod Notes
This is a modification of the stock 1941 Campaign scenario and adds an immensely powerful SS Panzer Army and associated air assets.
VonWulfen detailed he would like such a mod here.
https://www.matrixgames.com/forums/tm.asp?m=4992243
I thought it would be fun to try to create what he wanted. I created it to provide VonWulfen with the scenario he desired but also for some selfish reasons as I wanted to play around with and learn the new WITE 2 editor having dabbled quite a bit with the WITW editor. Therefore VonWulfen's request gave me a good reason to dip my toe into WITE 2 modding.
I haven't created new TOE(OB) for units but used existing units then copied and renamed them and changed to them to SS-Elite.
I tried creating fictitious leaders (namely VonWulfen) but they disappeared when reloading so I have assigned real life generals to the formations.
Only equipment which historically existed in 1941 is part of the TOE of the units so don't expect panthers, tigers, Me-262s or wunderwaffe.
Upon starting the scenario you will receive your orders concerning the employment of the 1st SS Panzer Okkultistisch Group.
Sidebar: VonWulfen wanted the formation to be called this for his role playing. I would have gone with 1st SS Panzer Occult Group or even better just 1st SS Panzer Group.
I have not playtested the mod other than running the first turn. There almost certainly will be mistakes and things I've overlooked.
For instance the corps are subordinated to the 1st SS Panzer Okkultistisch Group HQ as you can see if you check the COM Report but for some reason don't show up in that unit's detail screen. I've no idea why.
This modification is obviously in no way historical and purely for fun. The entire SS Panzer Okkultistisch Group is motorised so the player might have a hell of a time keeping them supplied in the vastness of the Russian steppe.
Scenario modded by IslandInland. Original scenario created by Trey Marshall - el hefe/Great_Ajax
Mod requested by VonWulfen on the WITE 2 forums.
https://www.matrixgames.com/forums/tm.asp?m=4992243
This is a modification of the stock 1941 Campaign scenario and adds an immensely powerful SS Panzer Army and associated air assets.
VonWulfen detailed he would like such a mod here.
https://www.matrixgames.com/forums/tm.asp?m=4992243
I thought it would be fun to try to create what he wanted. I created it to provide VonWulfen with the scenario he desired but also for some selfish reasons as I wanted to play around with and learn the new WITE 2 editor having dabbled quite a bit with the WITW editor. Therefore VonWulfen's request gave me a good reason to dip my toe into WITE 2 modding.
I haven't created new TOE(OB) for units but used existing units then copied and renamed them and changed to them to SS-Elite.
I tried creating fictitious leaders (namely VonWulfen) but they disappeared when reloading so I have assigned real life generals to the formations.
Only equipment which historically existed in 1941 is part of the TOE of the units so don't expect panthers, tigers, Me-262s or wunderwaffe.
Upon starting the scenario you will receive your orders concerning the employment of the 1st SS Panzer Okkultistisch Group.
Sidebar: VonWulfen wanted the formation to be called this for his role playing. I would have gone with 1st SS Panzer Occult Group or even better just 1st SS Panzer Group.
I have not playtested the mod other than running the first turn. There almost certainly will be mistakes and things I've overlooked.
For instance the corps are subordinated to the 1st SS Panzer Okkultistisch Group HQ as you can see if you check the COM Report but for some reason don't show up in that unit's detail screen. I've no idea why.
This modification is obviously in no way historical and purely for fun. The entire SS Panzer Okkultistisch Group is motorised so the player might have a hell of a time keeping them supplied in the vastness of the Russian steppe.
Scenario modded by IslandInland. Original scenario created by Trey Marshall - el hefe/Great_Ajax
Mod requested by VonWulfen on the WITE 2 forums.
https://www.matrixgames.com/forums/tm.asp?m=4992243
