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question regarding moving air directive boxes like in WITE 2

Posted: Tue Apr 13, 2021 3:43 am
by sven6345789
In WITE 2 you can move air directive boxes around by left klicking and dragging them to another place. (for example, the front moves and you want to adjust your recon box).

I never gave that a thought in WITW.

Now i know you cannot move them in the same manner like in WITE 2.

Is there another way i have missed so far?

If not, is there a chance to implement that in WITW as well?

Any possibility to include the very good concept of AOGs in WITW?

RE: question regarding moving air directive boxes like in WITE 2

Posted: Tue Apr 13, 2021 5:41 am
by loki100
you can do much the same, resize, shift around etc using the same functionality.

bringing in the AOGs is a different project, but I do agree, now I'm used to them I find having to manage the allied airforce at the air group level is a bit tedious

RE: question regarding moving air directive boxes like in WITE 2

Posted: Tue Apr 13, 2021 2:08 pm
by cfulbright
Loki,

Are you saying that there's a way in WitW to drag around air directive boxes that I've missed all these years, or am I misunderstanding you? I've always had to click on "Hex" and point to a new location on the map.

Cary

RE: question regarding moving air directive boxes like in WITE 2

Posted: Wed Apr 14, 2021 5:29 am
by loki100
arggh, apols, no you can't.

reason I was confused was this functionality went into WiTE2 very early in development and I thought at the stage when the 2 code bases were the same (so it would have come into WiTW) - clearly it hasn't.

a real pity as it is rather fun and does help a lot with fine-tuning your allocation patterns

RE: question regarding moving air directive boxes like in WITE 2

Posted: Wed Apr 14, 2021 11:21 am
by cfulbright
Roger,

No problem.

Cary

RE: question regarding moving air directive boxes like in WITE 2

Posted: Sun Apr 18, 2021 7:10 am
by cato13
dammit i was getting excited there for a minute. Its one frustating thing about air directives that your stuck with the default hex settings and you cant manually add and remove individual hexes to an attack order.