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[1.08.06] automaton troops not reinforcing?

Posted: Sun Apr 25, 2021 12:51 am
by misterprimus
I have some immobile automaton turrets/cannons on a green-supplied rail/road line, but they are not getting reinforcements (replacement troops) delivered to them to replace losses. What's going on? Tank units much further than they are get reinforced just fine. https://pasteboard.co/JYUm0oG.png
https://filebin.net/g8hjaac6mr5lb9gw/w31.se1?t=6gnturmb

RE: [1.08.06] automaton troops not reinforcing?

Posted: Sun Apr 25, 2021 2:11 pm
by misterprimus
I just got back in the game and unit missing reinforcements (it still had more than 50% of its strength) could easily be strategically moved back to my capital/SHQ, so at least in theory, it could not be an infrastructure issue since there is in practice MORE logistics available between the two points than is needed to deliver the reinforcements.

Even when back at the capital, on the same tile as the reinforcements, it still won't reinforce.

RE: [1.08.06] automaton troops not reinforcing?

Posted: Sun Apr 25, 2021 2:30 pm
by misterprimus
OK, I think I have a theory as to why this is happening. The units in question are staff council-designed to have custom a custom makeup. Basically I made a brigade out of automated MG and automated turret because I wanted to have a single "unit" I could deploy to make a static frontline that could handle both infantry attacks AND armor attacks. Apparently these sorts of "units" don't get auto replacements?

RE: [1.08.06] automaton troops not reinforcing?

Posted: Thu Apr 29, 2021 6:21 am
by Vic
Thanks. Well spotted. There was a glitch, but because the Trooptypes concerned are immobile. Will be fixed for next patch.

best,
Vic

RE: [1.08.06] automaton troops not reinforcing?

Posted: Thu Apr 29, 2021 7:48 pm
by misterprimus
ORIGINAL: Vic

Thanks. Well spotted. There was a glitch, but because the Trooptypes concerned are immobile. Will be fixed for next patch.

best,
Vic
So to clarify, the custom units that I design with the staff council (customize, like by adding MG units to an antitank unit), are supposed to be getting reinforced to original condition? Because I've been avoiding using that customize option because of this.