Scenario editor - days per turn - economy modifier
Posted: Fri Apr 30, 2021 4:42 pm
Howdy,
I went into the scenario editor copied the 1941 start reduced the turn day count to 1 (also reduced the fleet move speed), fired it up to see what exploded and to my surprise the production per turn had been modified up significantly as the economy modifier had become x8 for the USA
On the one hand, very nice there's a link between the number of days in a turn, one the other, it seems to be in the opposite direction to how I would have imagined it.
So has anyone had any experience in manipulating the economies of countries as I can't seem to see anything in the country profiles in the editor that's obvious like "economy modifier multiplier" any instruction manual on the editor?
Loving the game btw, just a personal taste thing I think Warplan Pacific abstraction with war in the pacific pace would be wonderful.
Any thoughts would be nice.
Thanks for your time.
I went into the scenario editor copied the 1941 start reduced the turn day count to 1 (also reduced the fleet move speed), fired it up to see what exploded and to my surprise the production per turn had been modified up significantly as the economy modifier had become x8 for the USA
On the one hand, very nice there's a link between the number of days in a turn, one the other, it seems to be in the opposite direction to how I would have imagined it.
So has anyone had any experience in manipulating the economies of countries as I can't seem to see anything in the country profiles in the editor that's obvious like "economy modifier multiplier" any instruction manual on the editor?
Loving the game btw, just a personal taste thing I think Warplan Pacific abstraction with war in the pacific pace would be wonderful.
Any thoughts would be nice.
Thanks for your time.