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[bugs added to list] Invalid Displacement
Posted: Tue May 04, 2021 12:01 pm
by Harain1
A soviet unit (Black Sea Amphibious HQ) does a displacement move into a lake hex and gets stuck there
To reproduce:
- Open attached saved game (sent it to
2by3@2by3games.com since the forum upload is borked)
- Pan the map to the Crimea
- Move any axis unit to hex 236, 201 (Armyansk)
- Notice how 1 of the soviet units in 237, 201 gets displaced to the lake hex above at 237, 200
It's the Black Sea Amphibious HQ and 2 turns later it's still there
RE: Invalid Displacement
Posted: Tue May 04, 2021 3:44 pm
by Joel Billings
The real question is how did it get into the swamp hex in the first place (where it was in your save before it retreats to the lake)? Do you have saves going back in time you can send me so I can try to figure out how it got there? Thanks.
RE: Invalid Displacement
Posted: Tue May 04, 2021 3:48 pm
by Harain1
ORIGINAL: Joel Billings
The real question is how did it get into the swamp hex in the first place (where it was in your save before it retreats to the lake)? Do you have saves going back in time you can send me so I can try to figure out how it got there? Thanks.
I have all the autosaves, but don't know which 1 to send... i can't see the soviet units
RE: Invalid Displacement
Posted: Tue May 04, 2021 5:04 pm
by Joel Billings
Please send the saves going back 2 turns if you can and I'll take a look.
RE: Invalid Displacement
Posted: Tue May 04, 2021 7:16 pm
by Harain1
sent 3 for good measure =)
RE: Invalid Displacement
Posted: Tue May 04, 2021 7:58 pm
by Joel Billings
Thanks, I was able to see that it moved the HQ to the swamp on turn 7. It had been in the city fort, which was another bug. Do you have saves at the start of the Soviet turn going back further. That might help us keep it out of the city fort. Thanks.
RE: Invalid Displacement
Posted: Tue May 04, 2021 9:46 pm
by Harain1
sent the 6 turns before those
RE: Invalid Displacement
Posted: Wed May 05, 2021 1:13 pm
by Joel Billings
Thanks was able to repeat the amphib moving into the city fort and will add it to the bug list as well.