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What happened to Steel Panthers Modern Warfare?
Posted: Wed Aug 22, 2001 11:09 pm
by Wimmu
What happened to Steel Panthers Modern Warfare?
Posted: Wed Aug 22, 2001 11:37 pm
by MacCready
Steel Panthers modern warfare went bye bye.
The project was started and then ran into a brick wall,much like the late great moderna upgrade.
I believe you'll be in that group of people that is looking forward to Combat Leader and especially it's modern possibilities.
Were stuck with sp3online for now.
Posted: Thu Aug 30, 2001 4:39 pm
by ARIS
Really??? I was anxious to play that game, too bad. Do you have any links for sp3 add-ons? Campaigns mostly. Is there any other project similar to spmwm ?
Posted: Thu Aug 30, 2001 9:05 pm
by chief
ARIS: If you want info and updates on SP III go to
www.wargamers.com/archive-ssi/ that may give you all you want and more..HTH <img src="biggrin.gif" border="0">
[ August 30, 2001: Message edited by: chief ]</p>
Posted: Sun Sep 02, 2001 6:53 pm
by scimitar
Wimmu,
I think you've to take a look an the "Very important: please read... Moderna for SP3" topic in the "Moderna" section of the forums. That can be of some interrest for you... <img src="smile.gif" border="0">
Posted: Sun Sep 02, 2001 9:37 pm
by Supervisor
Hey Chief, just to let you know your link is dead, I'm looking for the updated one.
Posted: Mon Sep 03, 2001 2:09 am
by chief
Gmenfan: Try this one: http:/www.ssionline.com I just tried it and it works...pick the game from left column, and eggroll from column B...whoops wrong menu, and wait a little while it's slow...Good hunting <img src="cool.gif" border="0">
Posted: Mon Sep 03, 2001 5:15 am
by jew_dragov
It's very bad that they decided to give it up..
(upgraded SP3 isn't as good as SP2 was)
What about patches for SPWAW ??
-Year fix (1950-2010)
-rules for Missiles (SAM,ATGM)
-rules for helicopters
-new armour values +1000 and HEAT/Reactive..
(or the whole armour is repessented as steel)
Ok.. it should be a lot of work to implement the
last two points. But there are surely some freaks
who are interested in doing all the army development, art etc. !
I'm currently working on OOB data and Unit Icons
and pictures for the Balkan conflict.
SPWAW has most possibilities to be played with modern armies.. BUT only in small conflicts.
The greatest problem is that modern armour protection technology has changed a bit (!). This means that that we can't use real modern MBTs in SPWAW. It's crazy but they still use T34/85 and T55 Tanks in some countries. Maybe I have to use another scale for the armour (Does somebody know how ? 10:1 cm steel ?) to use T72 in SPWAW.
kmd_dragov
-----------------------------------
World at War is no past. <img src="eek.gif" border="0">
Posted: Mon Sep 03, 2001 8:45 pm
by troopie
SAM and ATGMs are still in SPWAW. So are helicopters, except you can't adjust attitude and you get a motorcycle sound.
troopie
Posted: Mon Sep 03, 2001 8:54 pm
by MacCready
The SPWAW game engine cant handle all the modern hoopla.Two words,Combat Leader
Posted: Tue Sep 04, 2001 12:43 am
by troopie
True. You can't make reactive armour or tanks much past the '70s.
troopie
Posted: Tue Sep 04, 2001 9:13 pm
by jew_dragov
ATGM weapon class don't work. I set up weapon accuracy to 60(=240) and after every shoot the hit chance is 60. I haven't tested it with SAMs. Another great problem is that weapon accuracy is limited because of the x4 factor.
What shall i do ? Is there another class i could use for missiles ?
<img src="confused.gif" border="0">
[ September 04, 2001: Message edited by: kmd_dragov ]</p>
Posted: Tue Sep 04, 2001 11:18 pm
by MacCready
kmd_dragov:
Why are you trying to make a sports car out of a old volkswagen?
Posted: Wed Sep 05, 2001 12:36 am
by jew_dragov
MacCready:
Better say
" [..] make a T72M3 out of an old cossack horse ?"
i don't know why but i have to.
<img src="biggrin.gif" border="0">
Posted: Wed Sep 05, 2001 5:15 am
by troopie
Originally posted by kmd_dragov:
ATGM weapon class don't work. I set up weapon accuracy to 60(=240) and after every shoot the hit chance is 60. I haven't tested it with SAMs. Another great problem is that weapon accuracy is limited because of the x4 factor.
What shall i do ? Is there another class i could use for missiles ?
<img src="confused.gif" border="0">
[ September 04, 2001: Message edited by: kmd_dragov ]
That's odd. I built ENTAC and SS-11 missiles for the South Africans and I get 70 to 99 percent accuracy for shots from ENTAC rovers and 60 to 99 percent accuracy from infantry teams. I used the accuracy settings from Steel 2. My SAMS, both manpack and vehicular work also. I used ENTAC on a Maus yesterday, First shot struck front. Non-penetrating hit. Second shot blew it arsy-varsy.
Tigers shouldn't challenge Olifants but Mause may.
troopie
[ September 04, 2001: Message edited by: troopie ]</p>
Posted: Thu Sep 06, 2001 1:46 am
by jew_dragov
Ok, sorry ! It's true, troopie. i tested again and
now it seems to work.
kmd_dragov