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Modding Question - Spies

Posted: Thu May 20, 2021 1:44 am
by MartialDoctor
I was hoping someone could point me in the right direction. I'm trying to mod several things in regards to spies and spying:

1) Chance of spy spawning in an empire
2) Base chance of spying success
3) Base chance of spy getting caught
4) Effect that counter-spying has on the above numbers

Does anyone know how I can mod the above things?

Thanks.

RE: Modding Question - Spies

Posted: Thu May 20, 2021 11:13 pm
by Hyperion1
I use DW mod editor for edit txt.
In race, Character there is the Chance of Spy's spawn rate.

For the rest I don't know, sorry.