Page 1 of 1

Nemesis scenario

Posted: Fri May 21, 2021 10:09 am
by JGerhard
Does anyone know if this scenario from WITE can be played with WITE2 or if this will be updated for WITE2?

RE: Nemesis scenario

Posted: Fri May 21, 2021 1:02 pm
by Bamilus
There's no scenarios from WITE you can play in WITE2 unless they ported over. That scenario isn't in WITE2 and no idea what future scenarios they have planned, other than what they've stated publicly. I know there might be a Winter War/Continuation War Finnish Front DLC in the future.

RE: Nemesis scenario

Posted: Fri May 21, 2021 2:19 pm
by Denniss
Nemesis is not an official WitE1 scenario so you'd have to ask the modder.

RE: Nemesis scenario

Posted: Fri May 21, 2021 2:27 pm
by RedLancer
I think it was one of mine. No plan to redo in the foreseeable future.

RE: Nemesis scenario

Posted: Sun May 23, 2021 12:02 am
by kahta
What was the gist of this scenario?

RE: Nemesis scenario

Posted: Sun May 23, 2021 8:29 am
by RedLancer
It was a 'What If' Campaign written to see what could be achieved with the editor and imagination. Although the Soviet side was unchanged the Axis side was considerably different. This included the new Army Group Northeast, adding in 20th Mountain Army and a more balanced approach with most higher formations having similar structures. However at the start other than in a couple of occasions (e.g. 91 Luftlande Div) no new units have been created early without compensating reductions elsewhere (e.g. LSSAH & GD at Div strength at the expense of Motorised Bdes). Additionally German AFV and Arty production was completely reworked with a more 'efficient' model with a number of new vehicles and corresponding changes to TOEs. The Axis Allies were much more involved.

RE: Nemesis scenario

Posted: Sun May 23, 2021 9:00 am
by oldMarinePanzer
We COULD create a team that could integrate old scenarios/short campaigns from WitE & WitE to WitE2 ones. If we had enough people sub teams (1 or more people) could take on one or more tasks (Main, Units, Air Groups, Locations, Leaders, TOE(OB), Ground Elem, Aircraft, Device & Nat/Weather) in order to make the required changes to make the scenario/short campaign work. There would have to be some play testing. Some tasks have higher priority and have to be done first, but it IS do able. Of course we MIGHT have to wait for the game editor to get opened up so we can edit EVERYTHING. Just my thoughts.

RE: Nemesis scenario

Posted: Sun May 23, 2021 10:17 am
by kahta
ORIGINAL: RedLancer

It was a 'What If' Campaign written to see what could be achieved with the editor and imagination. Although the Soviet side was unchanged the Axis side was considerably different. This included the new Army Group Northeast, adding in 20th Mountain Army and a more balanced approach with most higher formations having similar structures. However at the start other than in a couple of occasions (e.g. 91 Luftlande Div) no new units have been created early without compensating reductions elsewhere (e.g. LSSAH & GD at Div strength at the expense of Motorised Bdes). Additionally German AFV and Arty production was completely reworked with a more 'efficient' model with a number of new vehicles and corresponding changes to TOEs. The Axis Allies were much more involved.

Sounds like a fun challenge!

RE: Nemesis scenario

Posted: Sun May 23, 2021 5:25 pm
by Rosseau
Would anyone have a link to that Nemesis scenario for WitE 1? Either way, thanks!