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[1.09.03b] cities/zones allow to play multiple cards of limited assets/artifacts

Posted: Sun May 23, 2021 2:25 am
by phyroks
After updating from 01 to 03b you can play more than 1 Automate Cloning Facility/Gravitonic Collector/Subterran Sensor on single town. I did not have more artifact cards but it seems all of them now ignore limits?

RE: [1.09.03b] cities/zones allow to play multiple cards of limited assets/artifacts

Posted: Sun May 23, 2021 8:42 am
by BlueTemplar

RE: [1.09.03b] cities/zones allow to play multiple cards of limited assets/artifacts

Posted: Sun May 23, 2021 9:45 am
by phyroks
dont have cards for those so dont know, maybe? both cards should have notification saying the zone already has the asset, but artifact are not upgraded like those are.

Edit: After testing some more cards, it seems all cards under "zones" no longer check for limitations, you are also able to build multiple scientific outposts in single zone.

RE: [1.09.03b] cities/zones allow to play multiple cards of limited assets/artifacts

Posted: Sun May 23, 2021 11:47 am
by zgrssd
The actuall code that is in the if and set parts of Stratagems can only be changed by a new savegame.

That would mean the bug is in the code that is actually counting the amount/levels of a asset.

RE: [1.09.03b] cities/zones allow to play multiple cards of limited assets/artifacts

Posted: Mon May 24, 2021 12:27 am
by misterprimus
ORIGINAL: zgrssd

The actuall code that is in the if and set parts of Stratagems can only be changed by a new savegame.

That would mean the bug is in the code that is actually counting the amount/levels of a asset.
I noticed that with the zoo, it doesn't do anything if you play it besides use up the card / PP. If you play something like a gravity power generator, you actually get another gravity power generated in that zone, so you end up with two (and get the benefit of both).

RE: [1.09.03b] cities/zones allow to play multiple cards of limited assets/artifacts

Posted: Mon May 24, 2021 12:27 am
by misterprimus
ORIGINAL: zgrssd

The actuall code that is in the if and set parts of Stratagems can only be changed by a new savegame.

That would mean the bug is in the code that is actually counting the amount/levels of a asset.
Also are you saying it's not something that can be fixed with a patch; only with a brand new game?

RE: [1.09.03b] cities/zones allow to play multiple cards of limited assets/artifacts

Posted: Mon May 24, 2021 7:04 am
by zgrssd
ORIGINAL: misterprimus

ORIGINAL: zgrssd

The actuall code that is in the if and set parts of Stratagems can only be changed by a new savegame.

That would mean the bug is in the code that is actually counting the amount/levels of a asset.
Also are you saying it's not something that can be fixed with a patch; only with a brand new game?
I am saying the opposite - this should not be tied to a new game. The code that is executing the checks seems to be broken, so it can be fixed with a patch.

RE: [1.09.03b] cities/zones allow to play multiple cards of limited assets/artifacts

Posted: Mon May 24, 2021 6:42 pm
by misterprimus
Then it must be a recent change since this was no the case in the past.

RE: [1.09.03b] cities/zones allow to play multiple cards of limited assets/artifacts

Posted: Tue May 25, 2021 7:25 pm
by zgrssd
ORIGINAL: phyroks

After updating from 01 to 03b you can play more than 1 Automate Cloning Facility/Gravitonic Collector/Subterran Sensor on single town. I did not have more artifact cards but it seems all of them now ignore limits?
I think I see the issue, propably in the loading routines. For Cloning Facility the if logic is:
"che(249,11,ZONEID,3102)<1"
it should be "chk(249,11,ZONEID,3102)<1"

RE: [1.09.03b] cities/zones allow to play multiple cards of limited assets/artifacts

Posted: Tue May 25, 2021 11:01 pm
by misterprimus
ORIGINAL: zgrssd
ORIGINAL: phyroks

After updating from 01 to 03b you can play more than 1 Automate Cloning Facility/Gravitonic Collector/Subterran Sensor on single town. I did not have more artifact cards but it seems all of them now ignore limits?
I think I see the issue, propably in the loading routines. For Cloning Facility the if logic is:
"che(249,11,ZONEID,3102)<1"
it should be "chk(249,11,ZONEID,3102)<1"
Huh? Is this game open source or something?

RE: [1.09.03b] cities/zones allow to play multiple cards of limited assets/artifacts

Posted: Wed May 26, 2021 7:40 am
by zgrssd
ORIGINAL: misterprimus

ORIGINAL: zgrssd
ORIGINAL: phyroks

After updating from 01 to 03b you can play more than 1 Automate Cloning Facility/Gravitonic Collector/Subterran Sensor on single town. I did not have more artifact cards but it seems all of them now ignore limits?
I think I see the issue, propably in the loading routines. For Cloning Facility the if logic is:
"che(249,11,ZONEID,3102)<1"
it should be "chk(249,11,ZONEID,3102)<1"
Huh? Is this game open source or something?
I turned on Debug Mode - that way I can see the data from the running game.

RE: [1.09.03b] cities/zones allow to play multiple cards of limited assets/artifacts

Posted: Tue Jun 01, 2021 4:52 am
by Vic
@zgr
Nice try. But "che" is an allias for "chk" :)

@anybody
If you can get me savefile to illustrate this i'll find out what is going on for the next patch. Please email it to vic@vrdesigns.net and link to this thread.

best wishes,
Vic

RE: [1.09.03b] cities/zones allow to play multiple cards of limited assets/artifacts

Posted: Tue Jun 01, 2021 6:53 am
by bavarian kid
sample file for this issue and https://www.matrixgames.com/forums/tm.asp?m=5024042 issue has been sent[;)]

RE: [1.09.03b] cities/zones allow to play multiple cards of limited assets/artifacts

Posted: Tue Jun 01, 2021 9:07 am
by zgrssd
@zgr
Nice try. But "che" is an allias for "chk" :)
It would still work if it was simply the Alias that is broken, so the game would complain about that "che" thing being a unknown order [;)]

It would not be a issue if the alias works. But as the saying goes: "If - and only if!"

Given that we have at least 3 people observing this, it is likely to be a systemic issue.

RE: [1.09.03b] cities/zones allow to play multiple cards of limited assets/artifacts

Posted: Tue Jun 01, 2021 11:44 am
by Vic
Thanks for save files (JH, Christian)! Will be fixed upcoming patch.