[1.09.03b] (S&S Editor) Interacting with Flex_Asset_type table breaks images
Posted: Wed May 26, 2021 6:39 am
I don't know if I'm doing something wrong or what, but interacting with the Flex_Asset_Type table at all breaks all asset images not related to airforces. It happens even if you perform no modifications to the table. You can replicate it by:
1. Exporting the Flex_Asset_Types table from the SE_Asset category.
2. Opening the S&S Editor and creating a new library.
3. Importing the Flex_Asset_Types table exported in step 1.
4. Saving the library.
5. Starting a new game with the new library activated.
1. Exporting the Flex_Asset_Types table from the SE_Asset category.
2. Opening the S&S Editor and creating a new library.
3. Importing the Flex_Asset_Types table exported in step 1.
4. Saving the library.
5. Starting a new game with the new library activated.