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[Mod] Ammo Depot acts as Ammo Factory

Posted: Wed May 26, 2021 7:04 am
by Akrakorn
Updated for game version 1.09.03b

Description
This little mod makes the Ammo Depot also fabricate ammunition. I was planning on making a different asset for this, but modifying the table with the main asset info breaks images somehow.

Link
https://mega.nz/file/s1V22LAJ#-Z-iJcxVs ... DlSnx9BQl0

Install Instructions
1. Move the file to the shadowscenarios folder in Shadow Empire.
2. Start the game.
3. Go to "modlib picker".
4. Activate the mod library.
5. Start a new game.

Notes
Doesn't work with existing saves.

Image

RE: [Mod] Ammo Depot acts as Ammo Factory

Posted: Wed May 26, 2021 10:14 am
by BlueTemplar
Cool, thanks !

I guess that you figured out the balance comparing Artisanally-produced Machines to those from Heavy Industry ?

RE: [Mod] Ammo Depot acts as Ammo Factory

Posted: Wed May 26, 2021 10:19 am
by Akrakorn
ORIGINAL: BlueTemplar

Cool, thanks !

I guess that you figured out the balance comparing Artisanally-produced Machines to those from Heavy Industry ?

It could probably be better balanced, but right now it's like this:

-Using artisans: [1 metal, 1 IP] = [10 Ammo]
-Level 1 "ammo factory": [1 metal] = [15 Ammo]
-Level 2 "ammo factory": [1 metal] = [20 Ammo]
-Level 3 "ammo factory": [1 metal] = [25 Ammo]
-Level 4 "ammo factory": [1 metal] = [30 Ammo]
-Level 5 "ammo factory": [1 metal] = [35 Ammo]
-Level 6 "ammo factory": [1 metal] = [40 Ammo]

RE: [Mod] Ammo Depot acts as Ammo Factory

Posted: Wed May 26, 2021 2:34 pm
by zgrssd
Notes
Doesn't work with existing saves.
That kinda has to be a asumed with any mod.
The way how assets, Stratagems and Events are stored in teh savegames makes savegame compatible mods nearly impossible.

RE: [Mod] Ammo Depot acts as Ammo Factory

Posted: Wed May 26, 2021 3:09 pm
by Akrakorn
ORIGINAL: zgrssd
Notes
Doesn't work with existing saves.
That kinda has to be a asumed with any mod.
The way how assets, Stratagems and Events are stored in teh savegames makes savegame compatible mods nearly impossible.

It's good practice to put it anyway in case people are not aware of it.

RE: [Mod] Ammo Depot acts as Ammo Factory

Posted: Wed Jun 02, 2021 4:21 pm
by nadia911
Thanks!!!

RE: [Mod] Ammo Depot acts as Ammo Factory

Posted: Tue Dec 07, 2021 3:05 pm
by ggm
Bunkers don't seem to have defence bonuses.

Bunker Level 6 doesn't produce any research.

RE: [Mod] Ammo Depot acts as Ammo Factory

Posted: Tue Jan 11, 2022 3:25 pm
by Atrahasis
ggm, do you mean when this mod is installed?
I can see the creator has not been online lately and I wondering if it still works.

Re: [Mod] Ammo Depot acts as Ammo Factory

Posted: Tue Mar 01, 2022 3:26 pm
by GI Seve
Sadly seems using this mod in 1.10.07 version now disables civilian buildings from giving any production to nation (for example no logistics from truck station and no food production from farms).

This is real shame as I loved this mod as it removes the hassle of having to remember to constantly be making new ammo.