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HALT AND FIRE RANGE
Posted: Mon May 31, 2021 11:44 pm
by bruceaboyd
What does "halt range" and "fire range" refer to in the combat results table?
Thanks
RE: HALT AND FIRE RANGE
Posted: Tue Jun 01, 2021 4:55 am
by loki100
halt is the range at which the attack was abandoned, can help reduce losses if it is all going very wrong or if the enemy artillery etc took out too many of the assault elements
fire range is the range at which that particular element engaged. Treat the absolute numbers with some scepticism, the key is the relative values, so in a typical combat:
a) GS is applied (if present)
b) long range artillery fires
c) short range artillery fires
d) tanks/mortars etc
e) infantry
so if one side dominates in a-c they can win simply as too many of the actual combat elements are already disrupted (or worse)
RE: HALT AND FIRE RANGE
Posted: Tue Jun 01, 2021 5:59 am
by rob89
ORIGINAL: loki100
halt is the range at which the attack was abandoned, can help reduce losses if it is all going very wrong or if the enemy artillery etc took out too many of the assault elements
fire range is the range at which that particular element engaged. Treat the absolute numbers with some scepticism, the key is the relative values, so in a typical combat:
a) GS is applied (if present)
b) long range artillery fires
c) short range artillery fires
d) tanks/mortars etc
e) infantry
so if one side dominates in a-c they can win simply as too many of the actual combat elements are already disrupted (or worse)
perfect!
this is the reason why Artillery types must be treated as such and not as short range infantry weapons [;)] The whole result can be skewed ...
regards