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map making?

Posted: Tue Jun 01, 2021 7:36 pm
by lion_of_judah
I had thought there was a program to import PNG or jpeg images of maps in order for one to make a map. Thanks

RE: map making?

Posted: Tue Jun 01, 2021 9:37 pm
by Simon Edmonds
There is a thing called hex thingy that works quite well. I can send you a copy if you like

RE: map making?

Posted: Tue Jun 01, 2021 10:27 pm
by Ratbag55
ORIGINAL: Simon Edmonds

There is a thing called hex thingy that works quite well. I can send you a copy if you like

Would you mind sending to me as well please?

Thanks!

RE: map making?

Posted: Wed Jun 02, 2021 6:19 am
by Rescue193
ORIGINAL: Simon Edmonds

There is a thing called hex thingy that works quite well. I can send you a copy if you like
There is a thing called hex thingy that works quite well. I can send you a copy if you like

Could you please add me to the list as well? Thanks.

RE: map making?

Posted: Wed Jun 02, 2021 10:44 am
by larryfulkerson
You may want to consider moving the EXE to a file server ( File dropper is what I use: https://www.filedropper.com/ )
and just post the link here on the forum.

RE: map making?

Posted: Wed Jun 02, 2021 9:10 pm
by Simon Edmonds
Here is the link to where I found it in the first place
https://www.desperationmorale.com/play- ... rs-section

RE: map making?

Posted: Thu Jun 03, 2021 2:13 pm
by lion_of_judah
thanks for the reply. I had thought there was a OOD application that one could run and make the map that way.

RE: map making?

Posted: Thu Jun 03, 2021 6:18 pm
by Lobster

RE: map making?

Posted: Fri Jun 04, 2021 6:28 am
by nepos2

Hello!

Another good program for map making is HexDraw.(www.hexdraw.com)

Regards,
Henrik



Image

RE: map making?

Posted: Fri Jun 04, 2021 7:03 am
by golden delicious

I can't believe Yves AKA Biohazard's page is still up after all these years.

From memory, ODD introduces a slight drift in the hex- and you're at the mercy of whatever one map you took as a base. If you're really serious about mapping, you'll get Bob's Latlong utility, as this plots every hex on your map as a latitude and longtitude reference which can then be used to refer to any map (and you'll want several to cover all the different elements of the map properly- I used five or six different source maps for Fall Grau). Note that Google Earth shows the co-ordinates of the mouse pointer at all times.

RE: map making?

Posted: Fri Jun 04, 2021 12:22 pm
by Lobster
He keeps hanging around. [:)]

RE: map making?

Posted: Fri Jun 04, 2021 8:41 pm
by biddrafter2
QGIS is an interesting, and free, option. Have not experimented with old maps but there is no reason you could not georeference them and overlay a hex grid, with projection.



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RE: map making?

Posted: Sat Jun 05, 2021 6:00 am
by cathar1244
Biddrafter, that looks neat. I just downloaded QGIS, but looking at some tutorials ... wow, what a learning curve.

Are you familiar with QGIS? Any chance you could write us a tutorial on how to load an external map image (say, a .jpg or .png) into QGIS, georeference the image, and overlay a hex grid?

Cheers

RE: map making?

Posted: Sat Jun 05, 2021 9:27 am
by Lobster
Wow. Nice. Now I have to learn how to get rid of the borders in the WW2 .map files and it's good to go. [8D]


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RE: map making?

Posted: Sat Jun 05, 2021 10:45 am
by nepos2
Hex Draw in progress...



Image

RE: map making?

Posted: Sat Jun 05, 2021 4:47 pm
by biddrafter2
I've used QGIS a few times for personal projects but never for TOAW mapping. But it did occur to me as I was reading this thread that it might be an option... the screenshot above took less than five minutes to make because it is using the USGS current data.

If I have time this weekend I'll see if I can georef some old example maps. Although perhaps Lobster has done so in a subsequent post?

RE: map making?

Posted: Sun Jun 06, 2021 12:50 am
by Simon Edmonds
Does any one know if there is a .kml type file to use with "Open Topo" maps to put a hex grid over them?

RE: map making?

Posted: Sun Jun 06, 2021 3:17 pm
by cathar1244
ORIGINAL: biddrafter2

I've used QGIS a few times for personal projects but never for TOAW mapping. But it did occur to me as I was reading this thread that it might be an option... the screenshot above took less than five minutes to make because it is using the USGS current data.

If I have time this weekend I'll see if I can georef some old example maps. Although perhaps Lobster has done so in a subsequent post?

Thanks for any hints. I haven't been a total slug. I installed QGIS 3.16, and loaded a .jpg into the georeferencer. Was able to enter coordinates for several towns. But when it put the data into the main QGIS window, the map was squashed a bit vertically and stretched horizontally. Probably boils down to which projection to use, but the ones suggested in an online tutorial weren't getting the job done. Then I experimented with a hex grid, but the hexes were far too large and not transparent, so they just overlaid the entire image to where it couldn't be viewed. [:'(]

I can RTFM, but it is huge and I'm not sure it will address things like intelligently choosing a projection for imported maps; i.e., the practical bits needed to convert a scanned map to something that can be used to guide map making in a wargame editor.

Cheers

RE: map making?

Posted: Mon Jun 07, 2021 2:10 am
by biddrafter2
I ran out of time this weekend to come up with anything useful, but did look at a few maps and realized source projection documentation will be a problem. It might be solvable by registering a crap-ton of points in the old map (especially around the edges of the image) and inferring the projection. I hope so because none of the old maps I looked at today had a listed projection. That isn't very nice!

Do you have any source maps that you are looking at in particular? You can PM me a link if you'd like. I can't promise I'll get to this, as the day job is busy, but I'll try to take a look.

RE: map making?

Posted: Mon Jun 07, 2021 12:18 pm
by cathar1244
ORIGINAL: biddrafter2

Do you have any source maps that you are looking at in particular?

Hi Biddrafter2,

No, what I did is grab a screenshot from Open Topo Map and save it as a .jpg.

I have a map-making program that is a lot smaller than QGIS. It can generate maps, but I have to generate a hex grid and overlay it as a transparent overlay. I was hoping QGIS would be a more direct solution (and it may be), but I have to get more familiar with it, especially the projections aspect.

Cheers