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Another combat odds question
Posted: Fri Jun 04, 2021 2:39 pm
by Hartmann
This was probably clarified ages ago already, but: Does the combat odds prediction take *everything* into account and the result is then plus or minus one because of the result of a dice roll ONLY, OR are there certain things the combat odds prediction itself fails to "see" (like e.g. fighter defense or some terrain bonuses etc)?
RE: Another combat odds question
Posted: Fri Jun 04, 2021 11:57 pm
by Taxman66
If it doesn't see something then it is not taken into account. So sending an escorted bomber that gets intercepted will result in more casualties.
The only other caveat, is that I have sometimes seen naval combats give results different than the expected (+/- 1). Not sure why.
RE: Another combat odds question
Posted: Sat Jun 05, 2021 12:16 pm
by Hartmann
Thanks, Taxman!
RE: Another combat odds question
Posted: Wed Jun 09, 2021 6:06 pm
by Narisomo
ORIGINAL: Taxman66
The only other caveat, is that I have sometimes seen naval combats give results different than the expected (+/- 1). Not sure why.
I have noticed it too. A bug? Or was something changed in an update that is not covered by the manual?
RE: Another combat odds question
Posted: Wed Jun 09, 2021 6:06 pm
by Narisomo
Edit: Removed, duplicate post.
RE: Another combat odds question
Posted: Wed Jun 09, 2021 7:25 pm
by Taxman66
It's not update related, because it has been around a long time.
RE: Another combat odds question
Posted: Thu Jun 10, 2021 6:44 am
by The Land
ORIGINAL: Taxman66
If it doesn't see something then it is not taken into account. So sending an escorted bomber that gets intercepted will result in more casualties.
Similarly, HQ leadership is normally not visible (and is a big deal).
RE: Another combat odds question
Posted: Sat Jun 12, 2021 6:49 pm
by Hubert Cater
ORIGINAL: Narisomo
ORIGINAL: Taxman66
The only other caveat, is that I have sometimes seen naval combats give results different than the expected (+/- 1). Not sure why.
I have noticed it too. A bug? Or was something changed in an update that is not covered by the manual?
Is this from straight naval combat, e.g. a Battleship versus let's say a Cruiser, or from when a Carrier is involved?
I could see something sometimes beyond +/- 1 with Carriers as it can sometimes involve escorts and interceptors and then the direct attack so it is sometimes in these cases, two instances of +/- 1 before final combat results are resolved etc.
RE: Another combat odds question
Posted: Wed Jun 16, 2021 11:54 am
by Taxman66
I have seen it in combats involving non-carrier surface ships.
Almost always it involves the return fire generating less damage to the initiating/attacking ship than the combat odds state.