Comments from recent play-through
Posted: Sat Jun 19, 2021 2:42 pm
You can read my latest Russia AAR here, but in technical/game-play terms I have the following comments:
- For some reason the AI did not seem to upgrade allied minor units. In fact I'm not sure it was buying the units of these countries either but this may have been masked by the general collapse of the side with the most minors on it.
- Russian morale rose as high as 178% by the end of the game. This kind of rise makes it impossible for the other side to ever recover and win - morale should be capped at 100%. Logically it makes no sense for people's happiness about the war to have no ceiling on it.
- Switzerland entered the war on the last couple of turns on the losing side to no effect. Entry of minors into the war on the one side or the other should give a boost to the morale of the majors on that side of at least 1-5% so that war goes on for more than a turn or so after they join just so you can see the effect of it. Countries like Spain and Sweden joining should give at least the kind of morale boost that Romania joining does.
- Spain was a bit too easy to beat. Sweden too. Both should have militia units spawn at various cities if you invade them similar to the German Landsturm.
- I had the Ottomans withdraw from the war without the option of seizing Constantinople, which was a major Russian war aim. I suppose I am supposed to just declare war on Turkey again to be sure of seizing the straits?
All the same was generally happy with how the game turned out and had a good game. AI did put on a challenge with no very obvious flaws.
- For some reason the AI did not seem to upgrade allied minor units. In fact I'm not sure it was buying the units of these countries either but this may have been masked by the general collapse of the side with the most minors on it.
- Russian morale rose as high as 178% by the end of the game. This kind of rise makes it impossible for the other side to ever recover and win - morale should be capped at 100%. Logically it makes no sense for people's happiness about the war to have no ceiling on it.
- Switzerland entered the war on the last couple of turns on the losing side to no effect. Entry of minors into the war on the one side or the other should give a boost to the morale of the majors on that side of at least 1-5% so that war goes on for more than a turn or so after they join just so you can see the effect of it. Countries like Spain and Sweden joining should give at least the kind of morale boost that Romania joining does.
- Spain was a bit too easy to beat. Sweden too. Both should have militia units spawn at various cities if you invade them similar to the German Landsturm.
- I had the Ottomans withdraw from the war without the option of seizing Constantinople, which was a major Russian war aim. I suppose I am supposed to just declare war on Turkey again to be sure of seizing the straits?
All the same was generally happy with how the game turned out and had a good game. AI did put on a challenge with no very obvious flaws.