Army/Corps/Air HQ radius!!
Posted: Fri Jun 06, 2003 7:31 pm
Keeping up my tradition of asking one question a day, I ask the following:
Does the command radius for corp/army/air HQs extend across water? For example:
-Army/corp HQs give +10% combat strength adjustment to any units within a 6 hex radius
-Air divisions increase the number of aircraft that will fly on a mission for any air bases within 3 hexes.
-Air fleets/armies increase the number of aircraft that will fly on a mission for any air bases within 6 hexes
So, if you put an army HQ on an island, would it increase the combat value of a unit on another island 5-6 hexes away, or does the "command effect" not extend across sea hexes? To a lesser extent, I am wondering if the command effect extends across mountain hexsides, but really that only affects things in a very small part of New Guinea that is seldom fought over.
I suppose I would like to know if the "command radius" extends through enemy units as well, so if an enemy unit is between your HQ and a unit, does the enemy unit block the "command radius"?
Does the command radius for corp/army/air HQs extend across water? For example:
-Army/corp HQs give +10% combat strength adjustment to any units within a 6 hex radius
-Air divisions increase the number of aircraft that will fly on a mission for any air bases within 3 hexes.
-Air fleets/armies increase the number of aircraft that will fly on a mission for any air bases within 6 hexes
So, if you put an army HQ on an island, would it increase the combat value of a unit on another island 5-6 hexes away, or does the "command effect" not extend across sea hexes? To a lesser extent, I am wondering if the command effect extends across mountain hexsides, but really that only affects things in a very small part of New Guinea that is seldom fought over.
I suppose I would like to know if the "command radius" extends through enemy units as well, so if an enemy unit is between your HQ and a unit, does the enemy unit block the "command radius"?