[Disregard, WAD]
Posted: Mon Jun 28, 2021 7:44 pm
[s]This is an issue that's been around a while, and it might just be a design choice that I find counterintuitive, but it feels odd enough that it merits mention with the addition of another building that falls under this behavior.
If you build an asset that does not require a city to build, you can upgrade it to max level. However, if you build the same asset in a city hex, the city level will restrict how high you can upgrade the asset. E.g., Bunkers, Truck Stations, Solar Fields, Recycling Plants, Air Bases, etc. can be upgraded from I->...->V or VII on empty hexes, but in a Village, they can't be upgraded past I. Again, it's possible this is a design decision, but it seems like a really weird one - even moreso now that we have bunkers, where the implication becomes "the more civilian population there is in a city, the more thoroughly & effectively it can be fortified..."[/s]
If you build an asset that does not require a city to build, you can upgrade it to max level. However, if you build the same asset in a city hex, the city level will restrict how high you can upgrade the asset. E.g., Bunkers, Truck Stations, Solar Fields, Recycling Plants, Air Bases, etc. can be upgraded from I->...->V or VII on empty hexes, but in a Village, they can't be upgraded past I. Again, it's possible this is a design decision, but it seems like a really weird one - even moreso now that we have bunkers, where the implication becomes "the more civilian population there is in a city, the more thoroughly & effectively it can be fortified..."[/s]