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Living Manual
Posted: Wed Jun 30, 2021 3:54 pm
by loki100
The most recent Living Manual can be accessed from this thread. The one released with each update will be correct to the previous patch, here we'll make available one that is updated to include the latest patch.
https://we.tl/t-nDa8Pzirjl
this link gives access to a pdf version - if you would like a word version please contact me
Roger
Latest file with v1.02.41:
RE: Living Manual
Posted: Thu Jul 01, 2021 2:57 am
by MarkShot
The "Errata" idea was well conceive.
I like the option of both having a change log and manual updates.
Sometimes, changes mean more, especially to non-expert, when put in proper context. Also, as the changelog is incremental changes, you may fail to capture impact something which evolved over time.
Thank you.
RE: Living Manual
Posted: Thu Jul 01, 2021 4:36 am
by loki100
ORIGINAL: MarkShot
The "Errata" idea was well conceive.
...
can't claim the credit for that, a poster suggested it as a simple tool to spot changed sections in what is a 800 page document. Since we don't use the title for anything else it will methodically move you through all the rules changes etc since release.
RE: Living Manual
Posted: Wed Aug 11, 2021 11:43 am
by loki100
Living Manual updated to match the 01.01.03 beta patch
RE: Living Manual
Posted: Mon Oct 04, 2021 1:13 pm
by loki100
edit - posted in error, current version is embedded in the last formal patch
Roger
RE: Living Manual
Posted: Tue Oct 05, 2021 1:41 am
by MarkShot
Roger,
How do you get it if you are only running the betas? Is it update there as well? (I will update my beta this afternoon.)
Thanks.
RE: Living Manual
Posted: Tue Oct 05, 2021 4:53 am
by loki100
the last formal patch has the relevant Living Manual included (should be in the manuals sub-folder) as 1.06.
I got confused as we have test-beta patches that are testing things that might go into the next public beta and posted the version that maps onto that. So had to pull it as its misleading as to what is currently coded into the game
its one (of the several) reasons why I just can't start any HtH games at the moment, seems I can't have multiple .exe on the same computer so can't have a public WiTE2 and test version.
edit - in general we are trying to release a relevant Living Manual with the beta release. For various reasons that is not always possible, in that case I'll put up the matching Manual in this thread till it becomes incorporated into a release. I'll then take it down.
So in effect, if there is no link in the first post, what you have with the release version is the most up to date. Should stress, the manual only picks up rule changes/clarifications not bug fixes or data changes. So its quite possible that some patches don't trigger a documentation change.
Roger
RE: Living Manual
Posted: Tue Oct 05, 2021 6:23 am
by MarkShot
Roger,
I found it in the Beta.
I think you really can run multiple versions by just renaming to the install path.
A quicker and neater way using a junction which is a symbolic link that works just like a folder, but resolve to another another directory on the same drive. Microsoft has used junctions from WINXP on to keep compatibility of common directory names.
So, you have WITE2 which is junction which you just point at which version you wish to run. In fact, for a beta, this is a very convenient way to have multiple versions at your disposal.
I present 3 examples below ...
RE: Living Manual
Posted: Tue Oct 05, 2021 6:25 am
by MarkShot
Microsoft use of junctions ...

RE: Living Manual
Posted: Tue Oct 05, 2021 6:27 am
by MarkShot
My use junction to make Steam games more obvious ...

RE: Living Manual
Posted: Tue Oct 05, 2021 6:28 am
by MarkShot
My use of junctions to get game data off by C: drive system disk ... I hate games cluttering my system disk.

RE: Living Manual
Posted: Wed Oct 20, 2021 1:06 pm
by loki100
Living Manual now matches all the changes in the recent 01.01.15 beta. The download link is in the first post and will expire in a week - which is not a problem as by then it should have been bundled with the next release.
Roger
edit - this version includes a few undocumented features, especially about the conditional late war Axis reinforcements which are not in the initial reinforcement schedules. These are now recorded in the 'Events' chapter and appendices.
RE: Living Manual
Posted: Thu Oct 21, 2021 3:39 am
by MarkShot
Thank you, Roger!!!
No doubt the Germans lost, since no one wrote them a living manual for the war ... after blitzkrieg stopped working for them.
RE: Living Manual
Posted: Sat Oct 23, 2021 5:09 pm
by MarkShot
Page 165
F12 is misused
RE: Living Manual
Posted: Thu Oct 28, 2021 10:54 am
by MarkShot
RE: Living Manual
Posted: Fri Oct 29, 2021 3:25 am
by Hardradi
Link has expired. I tried two different browsers.
RE: Living Manual
Posted: Fri Oct 29, 2021 4:41 am
by loki100
ORIGINAL: Hardradi
Link has expired. I tried two different browsers.
yes, they only last a week.
replaced with a new link - I was expecting the next formal patch to have come out by now and that would have had this version embedded with the documentation
RE: Living Manual
Posted: Fri Oct 29, 2021 6:19 am
by Hardradi
Cheers
RE: Living Manual
Posted: Wed Nov 10, 2021 9:44 am
by Stamb
Can we get new link, as the current one has expired?
Why not to use some long living services?
RE: Living Manual
Posted: Wed Nov 10, 2021 9:50 am
by loki100
because that version is now bundled with the last released patch so no need for a link here.
We are only using this thread when I can't update the LM to the most current public patch so that its here if really important. That is fortunately fairly rare. So most of the time any link here is redundant, in fact potentially confusing
Roger