Air unit readiness
Posted: Tue Aug 10, 2021 9:52 pm
Hi,
Air units are supposed to lose 6% readiness during a mission (or 8% for strategic bombers) according to the manual.
However, they seem to actually lose 12% per mission (twice as much). So if you bomb twice by using both OP in a turn, you lose 24% readiness. And this is if the bombing is actually unopposed. If intercepted it seems to work normally by adding another 6% for the extra air battle.
I wonder if the code does not interpret the land units AA fire as another combat even tough it is just the opponent fire of the same mission? I hope not, that would be like losing twice as many effectiveness during land battles because the opponent's tanks dare to fire back as well...[:'(]
Unless it was changed from 6% to 12% in a previous patch? I also hope not as it would be way too harsh...
Air units are supposed to lose 6% readiness during a mission (or 8% for strategic bombers) according to the manual.
However, they seem to actually lose 12% per mission (twice as much). So if you bomb twice by using both OP in a turn, you lose 24% readiness. And this is if the bombing is actually unopposed. If intercepted it seems to work normally by adding another 6% for the extra air battle.
I wonder if the code does not interpret the land units AA fire as another combat even tough it is just the opponent fire of the same mission? I hope not, that would be like losing twice as many effectiveness during land battles because the opponent's tanks dare to fire back as well...[:'(]
Unless it was changed from 6% to 12% in a previous patch? I also hope not as it would be way too harsh...