Convoy System Problems
Posted: Mon Aug 23, 2021 10:48 pm
The problem with the Japanese wiping out India and the Convoy system are interlinked.
The UK starts with 105 Merchants and the US with 43.
The UK cannot receive production and oil from its allies if it doesn't have the Indian Ocean route open.
25 Merchants are needed to just handle Imports to the UK.
And, of course the US can't get anything to India or UK unless it has Merchants in the Indian Ocean.
What seems to be broke:
Subs are useless as raiders. The at start Escorts are more than capable of handling Japan's subs.
Surface ships are just slightly above useless for raiding the routes.
Land Based Air can get regular hits but usually average about 50% hit chance.
Which doesn't matter because fleet CV's are hell on wheels. Kido Butai can sit on the Indian Ocean convoy lane while supporting the taking of Ceylon and destroy the entire Allied Merchant fleet in a few turns. Combined with the CVL fleet camping the route while blocking the port of Bombay they can take out close to 20 merchants per turn on average.
The UK and US will have no choice but to shut down their convoys under these kind of attacks. With India cut off from production and oil they will quickly collapse. Ceylon will be taken easily. With LBA moved their to give the carriers protection the small US carrier fleet can't possibly challenge them to open the routes.
To fix the conquest of India problem both Convoys and India defenses have to be fixed together.
I don't have any great ideas on how to do this for the Convoys.
I do think subs need to be a little more effective to make them worth building.
I do think the escort vs sub system needs some improvement.
The Allies probably need Merchants already in the build queue to offset early losses.
But Carriers are a problem. Historically Japanese carriers would never spend their time chasing cargo ships. I don't know whether that is because its beneath a "warrior" or they couldn't afford to waste fuel doing it. But if a carrier group of six fleet groups decided to camp on a convoy route I could see them doing hellish damage.
But I also suspect that as soon as they sank 2 or 3 the rest of the cargo ships at sea would immediately return to the nearest port and wait for the carriers to have to go refuel. We shouldn't see this massive cargo ship kill. It should be more like a disruption in supplies moving on the route.
But even a disruption of convoys would kill India. India starts with an internal production of only 45. Most of what it needs to build up its forces comes from the UK and US. 45 will barely keep up with attrition from the Japanese offensive. When Calcutta and Ceylon fall it will be around 30. Things fall apart quickly after that.
Allies can try to play cat and mouse for a while turning on and off the convoys to keep the Japanese guessing when they can rest their fleets or raid the lanes. But it only delays the fall of India at the expense of their merchant fleets.
The UK starts with 105 Merchants and the US with 43.
The UK cannot receive production and oil from its allies if it doesn't have the Indian Ocean route open.
25 Merchants are needed to just handle Imports to the UK.
And, of course the US can't get anything to India or UK unless it has Merchants in the Indian Ocean.
What seems to be broke:
Subs are useless as raiders. The at start Escorts are more than capable of handling Japan's subs.
Surface ships are just slightly above useless for raiding the routes.
Land Based Air can get regular hits but usually average about 50% hit chance.
Which doesn't matter because fleet CV's are hell on wheels. Kido Butai can sit on the Indian Ocean convoy lane while supporting the taking of Ceylon and destroy the entire Allied Merchant fleet in a few turns. Combined with the CVL fleet camping the route while blocking the port of Bombay they can take out close to 20 merchants per turn on average.
The UK and US will have no choice but to shut down their convoys under these kind of attacks. With India cut off from production and oil they will quickly collapse. Ceylon will be taken easily. With LBA moved their to give the carriers protection the small US carrier fleet can't possibly challenge them to open the routes.
To fix the conquest of India problem both Convoys and India defenses have to be fixed together.
I don't have any great ideas on how to do this for the Convoys.
I do think subs need to be a little more effective to make them worth building.
I do think the escort vs sub system needs some improvement.
The Allies probably need Merchants already in the build queue to offset early losses.
But Carriers are a problem. Historically Japanese carriers would never spend their time chasing cargo ships. I don't know whether that is because its beneath a "warrior" or they couldn't afford to waste fuel doing it. But if a carrier group of six fleet groups decided to camp on a convoy route I could see them doing hellish damage.
But I also suspect that as soon as they sank 2 or 3 the rest of the cargo ships at sea would immediately return to the nearest port and wait for the carriers to have to go refuel. We shouldn't see this massive cargo ship kill. It should be more like a disruption in supplies moving on the route.
But even a disruption of convoys would kill India. India starts with an internal production of only 45. Most of what it needs to build up its forces comes from the UK and US. 45 will barely keep up with attrition from the Japanese offensive. When Calcutta and Ceylon fall it will be around 30. Things fall apart quickly after that.
Allies can try to play cat and mouse for a while turning on and off the convoys to keep the Japanese guessing when they can rest their fleets or raid the lanes. But it only delays the fall of India at the expense of their merchant fleets.