SOLVED - WPP V1.00.04 Beta 2 - Night move vs Carrier Pursuit
Posted: Sun Aug 29, 2021 5:39 pm
Problem found compared to the manual:
I am playing hotseat.
According to the rule, it must not be possible.
I have tried to reproduce but with no luck so far. I can see the enemy fleet since the land hex is owned by Japan.

My Japanese fleet (in fleet mode) was able to perform a Carrier Pursuit against this Dutch fleet (in Raider mode).Night Move — A fleet that starts in a port, has 2 operation points and has moved 6 hexes or fewer will be considered doing a night move. Only fleets with surface groups can perform a night move. Night moves are not subject to air attacks from air units or carriers. Night moves drop the chance of being found and finding other fleets by 50%.
I am playing hotseat.
According to the rule, it must not be possible.
I have tried to reproduce but with no luck so far. I can see the enemy fleet since the land hex is owned by Japan.
