Naval Interception bug - game breaking v4.2.3.2
Posted: Fri Sep 03, 2021 6:15 am
Loaded aircraft from US West Coast onto a 4 MP trans and moved into Hawaiin Islands or Christmas island sea zone whether the intercept succeeds or not it forces the transport to stay in the sea zone unable to enter Honolulu port. It happens whether the trans tries to fight through or the Jap subs miss the interception roll. The only options for the transport are the 0 or 1 box of the sea zones.
It doesn't matter if the subs commit or don't commit to battle. A CV TF with 2CV and 2 CA was able to move into Honolulu. If I move the same CV TF with a 4MP transport the CV TF has the same problem. Somewhere in the patch update something is happening with the movement points as any surface ship with more than 4MP can pass thru no problems.
Rolled back to V4.2.2 and there were no issues.
It doesn't matter if the subs commit or don't commit to battle. A CV TF with 2CV and 2 CA was able to move into Honolulu. If I move the same CV TF with a 4MP transport the CV TF has the same problem. Somewhere in the patch update something is happening with the movement points as any surface ship with more than 4MP can pass thru no problems.
Rolled back to V4.2.2 and there were no issues.