This is ridiculous and totally unrealistic... it is bug and nothing else... :-(((
Posted: Thu Jun 12, 2003 4:16 pm
Hi all,
I still maintain position that "Naval Search" attack with sequence "sight" ->
"identify" -> "attack" is unstoppable and 100% unrealistic...
Today in one of my PBEMs my worthy opponent managed to hit my TK ship that
was docked in port size 9 with plenty of AAA units and inside big TF (with good
AAA rating) and despite fact that I had 120+ well rested and extremely
experienced fighters in air for CAP (this is verifiable since his recon
aircraft were engaged by this force).
Imagine that he send single (or even few) aircraft on regular "Naval Attack"
against my defence... the result would be total slaughter of his bomber(s)...
So... why does UV differentiate this?
Why for one mission type this is impossible thing and for other regular
occurrence?
IMHO, this is 100% unrealistic and totally impossible... it is bug and nothing
else...
((
Matrix/2By3 please please do something about this !!!
Leo "Apollo11"
I still maintain position that "Naval Search" attack with sequence "sight" ->
"identify" -> "attack" is unstoppable and 100% unrealistic...
Today in one of my PBEMs my worthy opponent managed to hit my TK ship that
was docked in port size 9 with plenty of AAA units and inside big TF (with good
AAA rating) and despite fact that I had 120+ well rested and extremely
experienced fighters in air for CAP (this is verifiable since his recon
aircraft were engaged by this force).
Imagine that he send single (or even few) aircraft on regular "Naval Attack"
against my defence... the result would be total slaughter of his bomber(s)...
So... why does UV differentiate this?
Why for one mission type this is impossible thing and for other regular
occurrence?
IMHO, this is 100% unrealistic and totally impossible... it is bug and nothing
else...
Matrix/2By3 please please do something about this !!!
Leo "Apollo11"