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Air Superiority is worthless UNLESS used properly

Posted: Fri Sep 24, 2021 12:57 pm
by DeletedUser1769703214
I have to say that what Tyronec said is so TRUE & I will paraphrase here, "Air Superiority flies around engages nothing and loses a bunch of aircraft to Operational losses". I have to confirm that is exactly what I am seeing. Granted my aircraft were not in the area of the Soviets and I lost 18 Rumanian Aircraft & 6 German 109 to just flying around. I took care to schedule the aircraft judicially spaced out with 2 days in between using them again and multiple air-groups. At this point Air Superiority is just worthless for the losses incurred even when not even engaging a damn thing. Granted some of those OPS losses can be tied to the horrendous German airbases getting Soviet stats on their airbases. But boy is this bad for Air Superiority to lose 24 aircraft for basically flying around.

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RE: Air Superiority is worthless

Posted: Fri Sep 24, 2021 1:04 pm
by DeletedUser1769703214
Soviets don't need to do a thing. The Axis can self inflict enough losses on themselves, lol

RE: Air Superiority is worthless

Posted: Fri Sep 24, 2021 1:11 pm
by DeletedUser1769703214
If you can pull an earlier Server turn back on turn 4 I flew Air Superiority and lost 63 German fighter Aircraft to OPS losses for just flying around. Just not worth it until this is looked into. Again it could be tied to the German Air bases getting Soviet stats.

RE: Air Superiority is worthless

Posted: Fri Sep 24, 2021 1:21 pm
by loki100
which is why I regularly, and indeed all the time, argue that AS should be seen as a highly specialised mission done for a very particular purpose.

In WiTW it had 2:

a)put your fighters over enemy airspace to look for a fight (escorts stick to their job of protecting bombers); or,
b)keep your defensive fighters in a very defined box

I don't think that (b) makes any sense in WiTE2, (a) has a potential value but given the relatively short range fighters of both sides its a bit hard to pull off

I'd suggest what you are seeing is WAD, hence the value of auto-intercept (when set up so it can work - which it does)

RE: Air Superiority is worthless

Posted: Fri Sep 24, 2021 1:29 pm
by DeletedUser1769703214
ORIGINAL: loki100

which is why I regularly, and indeed all the time, argue that AS should be seen as a highly specialised mission done for a very particular purpose.

In WiTW it had 2:

a)put your fighters over enemy airspace to look for a fight (escorts stick to their job of protecting bombers); or,
b)keep your defensive fighters in a very defined box

I don't think that (b) makes any sense in WiTE2, (a) has a potential value but given the relatively short range fighters of both sides its a bit hard to pull off

I'd suggest what you are seeing is WAD, hence the value of auto-intercept (when set up so it can work - which it does)

With all due respect and I value your input a great deal. But No, I totally and irrevocably disagree with you this time. Flying around losing 24 aircraft is erroneous losses when nothing is engaged.(my fighters were not in Enemy airspace by the way) That just "CAN NOT" be WAD. If it is WAD then a new look needs to be done into it because in my opinion this is "broken" losing that many aircraft flying around.


RE: Air Superiority is worthless

Posted: Fri Sep 24, 2021 1:38 pm
by DeletedUser1769703214
Plus I just can't justify me losing 63 German fighters to OPS losses in an earlier turn to Air Superiority missions. That is just not normal to lose that many aircraft that engage "nothing". I wrote that earlier experience off as me not know what I was doing but the elephant in the room is 100% showing that the losses are way way way too high.

RE: Air Superiority is worthless

Posted: Fri Sep 24, 2021 2:10 pm
by DeletedUser1769703214
Lets just do a hypothetical situation here and say that those Air Superiority mission DID engage something. Not only would I take the Operational losses I would ALSO incur losses on what ever I engaged thus exacerbating the losses even further. Am I missing something here?


RE: Air Superiority is worthless

Posted: Fri Sep 24, 2021 2:12 pm
by AlbertN
I believe the discussion about OPs losses being too high is already about by a few mouths since a while, not just for AS but in general.

It just seems some airplanes are made of thin paper or that pilots and crews are incompetent, when OPs losses tally 20 to 50% of an air recon team and to shrink recon mission time means you may as well not fly at all.

Then AS has the issue of potentially do little to nothing as discussed.

RE: Air Superiority is worthless

Posted: Fri Sep 24, 2021 3:21 pm
by GibsonPete
OPS losses are high. There are work arounds involving miles flown and mission numbers but they still seem high. Given time we will discover a solution.

RE: Air Superiority is worthless

Posted: Fri Sep 24, 2021 3:50 pm
by Karri
ORIGINAL: AlbertN

I believe the discussion about OPs losses being too high is already about by a few mouths since a while, not just for AS but in general.

It just seems some airplanes are made of thin paper or that pilots and crews are incompetent, when OPs losses tally 20 to 50% of an air recon team and to shrink recon mission time means you may as well not fly at all.

Then AS has the issue of potentially do little to nothing as discussed.

To me the problem seems to be that the operational losses scale directly with the distance of mission, which doesn't sound right. The number of operational losses in total is probably quite correct, it's just that I don't think the distance to target should be as heavy factor as it is now.

But then, I don't really have any statistics. Did the chance of operational loss grow with every mile flown? Or were there other more important factors involved? Should probably be more connected to number of sorties, fatigue and supply.

RE: Air Superiority is worthless

Posted: Fri Sep 24, 2021 4:07 pm
by Sammy5IsAlive
Just as a point of principle my understanding of ops losses is that they represent losses due to non combat causes (mechanical malfunctions/accidents etc). So taking ops losses from entirely non-contested flights is WAD in my view at least. Its not directly analogous (and I appreciate that in the game training losses are tracked separately) but the US lost 15,000 aircrew during the war in non-contested training flights.

Whether the scale of ops losses is correct both in game terms and in historical terms is beyond my level of experience with the game and beyond my historical knowledge.

If there is a problem it wouldn't surprise me if it is mitigated to some extent at least once this bug with the experience levels is fixed.

RE: Air Superiority is worthless

Posted: Fri Sep 24, 2021 4:38 pm
by Great_Ajax
"Supply is for us the greatest difficulty in this war." - Richthofen.

"The air losses suffered by Fliegerkorps VIII in twelve days (August 10 to 21) while supporting I Army Corps in its effort to cut the main Moscow-Leningrad railroad dramatizes the impact of attrition on Luftwaffe strength. In this period supporting the advance of one army corps, Fliegerkorps VIII lost 10.3% of its aircraft (destroyed or written off as a result of operations), with 54.5% of its aircraft damaged but repairable. During this action, the air corps had 3.9% of its flying personnel killed, 5.7% wounded, and 2.9% listed as missing for a 12.5% total casualty rate.
"Aiding the Luftwaffe in its support of the army's advance was the flexible supply and maintenance system already discussed in relation to the French campaign. Units moved forward rapidly behind advancing spearheads; and as the campaign's emphasis shifted from one front to another, bomber and fighter units moved swiftly to to new bases and areas of operation. Such flexibility allowed the Luftwaffe to give maximum support to the armored drives and helped the army push ever deeper into Russian territory. Nevertheless, the continual movement of units across the Russian landscape was not without cost. These shifts strained the maintenance and supply system to the breaking point so that by late fall 1941, operational aircraft ready rates were way down, thereby having a negative impact on the whole force."

"Milch in a visit to the eastern front discovered that hundreds of inoperable aircraft were lying about on forward airfields. They had either broken down or been damaged in combat, and spare parts were not flowing forward to repair these aircraft."

Table XVII German Losses, All Cases - 1941 (Not including November) - Aircraft Written Off

Close Recce - 263 (total) - 165 (Due to Enemy Action ie combat losses) - 98 (Not Due to Enemy Action ie Operational Losses) - 37% operational loss rate

Long Range Recce - 290 (total) - 195 combat/95 Operational - 32% operational loss rate

Single-Engine Fighters - 1,327 (total) - 622 combat/705 Operational - 53% operational loss rate

Twin-Engine Fighters - 463 (total) - 246 combat/217 operational - 46% operational loss rate

Bombers - 1,798 (total) - 1,154 combat/644 operational - 35% operational loss rate

Stukas - 366 (total) - 225 combat/141 operational - 38% operational loss rate

Strategy for Defeat, The Luftwaffe 1933-1945 by Williamson Murray.

RE: Air Superiority is worthless

Posted: Fri Sep 24, 2021 5:15 pm
by Jango32
Those operational loss numbers seem incredibly high... A breakdown of losses based on Germany and the Second World War Volume IV: The Attack on the Soviet Union:

https://i.imgur.com/yzsTREw.jpg

I think that the current operational losses in-game are sustainable in single player (i.e. around the 300 range) but I don't know about multiplayer where it's likely a more rigorous use of air assets is needed.

RE: Air Superiority is worthless

Posted: Fri Sep 24, 2021 5:42 pm
by Sammy5IsAlive
ORIGINAL: Great_Ajax

"Supply is for us the greatest difficulty in this war." - Richthofen.

"The air losses suffered by Fliegerkorps VIII in twelve days (August 10 to 21) while supporting I Army Corps in its effort to cut the main Moscow-Leningrad railroad dramatizes the impact of attrition on Luftwaffe strength. In this period supporting the advance of one army corps, Fliegerkorps VIII lost 10.3% of its aircraft (destroyed or written off as a result of operations), with 54.5% of its aircraft damaged but repairable. During this action, the air corps had 3.9% of its flying personnel killed, 5.7% wounded, and 2.9% listed as missing for a 12.5% total casualty rate.
"Aiding the Luftwaffe in its support of the army's advance was the flexible supply and maintenance system already discussed in relation to the French campaign. Units moved forward rapidly behind advancing spearheads; and as the campaign's emphasis shifted from one front to another, bomber and fighter units moved swiftly to to new bases and areas of operation. Such flexibility allowed the Luftwaffe to give maximum support to the armored drives and helped the army push ever deeper into Russian territory. Nevertheless, the continual movement of units across the Russian landscape was not without cost. These shifts strained the maintenance and supply system to the breaking point so that by late fall 1941, operational aircraft ready rates were way down, thereby having a negative impact on the whole force."

"Milch in a visit to the eastern front discovered that hundreds of inoperable aircraft were lying about on forward airfields. They had either broken down or been damaged in combat, and spare parts were not flowing forward to repair these aircraft."

Table XVII German Losses, All Cases - 1941 (Not including November) - Aircraft Written Off

Close Recce - 263 (total) - 165 (Due to Enemy Action ie combat losses) - 98 (Not Due to Enemy Action ie Operational Losses) - 37% operational loss rate

Long Range Recce - 290 (total) - 195 combat/95 Operational - 32% operational loss rate

Single-Engine Fighters - 1,327 (total) - 622 combat/705 Operational - 53% operational loss rate

Twin-Engine Fighters - 463 (total) - 246 combat/217 operational - 46% operational loss rate

Bombers - 1,798 (total) - 1,154 combat/644 operational - 35% operational loss rate

Stukas - 366 (total) - 225 combat/141 operational - 38% operational loss rate

Strategy for Defeat, The Luftwaffe 1933-1945 by Williamson Murray.

Am I right in understanding from the manual that all damaged planes can eventually be repaired and returned to service? As if that is the case it is worth pointing out that the in game 'ops losses' include all the planes that managed to return to base safely but were subsequently broken down/abandoned either because they were irreparably damaged or because the supply situation was such that it made sense to 'cannibalize' aircraft that were potentially repairable but could be easier used as a source of spare parts. In turn, if that is the case then pilot operational losses need to reflect this.

RE: Air Superiority is worthless

Posted: Fri Sep 24, 2021 6:08 pm
by AlbertN
Number crunching again.

You have an In-Game function that is perceived as non functioning.

OPs losses generally perceived as high - which means the player feel they're wasting their resources.

That leads to pretty much 'passing' on the air war. Especially when results are ... debatable.

In my AARs I saw that for Ground Support the ... air significance was nihil. Maybe you wish to try to open up a Poll to see how many players actually use the Air War model there (Besides the dreaded Soviet Ground Attacks) and how they use it.



RE: Air Superiority is worthless

Posted: Fri Sep 24, 2021 6:58 pm
by panzer51
ORIGINAL: Great_Ajax

"Supply is for us the greatest difficulty in this war." - Richthofen.

"The air losses suffered by Fliegerkorps VIII in twelve days (August 10 to 21) while supporting I Army Corps in its effort to cut the main Moscow-Leningrad railroad dramatizes the impact of attrition on Luftwaffe strength. In this period supporting the advance of one army corps, Fliegerkorps VIII lost 10.3% of its aircraft (destroyed or written off as a result of operations), with 54.5% of its aircraft damaged but repairable. During this action, the air corps had 3.9% of its flying personnel killed, 5.7% wounded, and 2.9% listed as missing for a 12.5% total casualty rate.
"Aiding the Luftwaffe in its support of the army's advance was the flexible supply and maintenance system already discussed in relation to the French campaign. Units moved forward rapidly behind advancing spearheads; and as the campaign's emphasis shifted from one front to another, bomber and fighter units moved swiftly to to new bases and areas of operation. Such flexibility allowed the Luftwaffe to give maximum support to the armored drives and helped the army push ever deeper into Russian territory. Nevertheless, the continual movement of units across the Russian landscape was not without cost. These shifts strained the maintenance and supply system to the breaking point so that by late fall 1941, operational aircraft ready rates were way down, thereby having a negative impact on the whole force."

"Milch in a visit to the eastern front discovered that hundreds of inoperable aircraft were lying about on forward airfields. They had either broken down or been damaged in combat, and spare parts were not flowing forward to repair these aircraft."

Table XVII German Losses, All Cases - 1941 (Not including November) - Aircraft Written Off

Close Recce - 263 (total) - 165 (Due to Enemy Action ie combat losses) - 98 (Not Due to Enemy Action ie Operational Losses) - 37% operational loss rate

Long Range Recce - 290 (total) - 195 combat/95 Operational - 32% operational loss rate

Single-Engine Fighters - 1,327 (total) - 622 combat/705 Operational - 53% operational loss rate

Twin-Engine Fighters - 463 (total) - 246 combat/217 operational - 46% operational loss rate

Bombers - 1,798 (total) - 1,154 combat/644 operational - 35% operational loss rate

Stukas - 366 (total) - 225 combat/141 operational - 38% operational loss rate

Strategy for Defeat, The Luftwaffe 1933-1945 by Williamson Murray.

It's all nice and dandy but it doesn't say how many missions they flew and under what conditions. You can't apply a blanket percentage to every single mission, which is basically what happens in the game.

RE: Air Superiority is worthless

Posted: Fri Sep 24, 2021 8:00 pm
by loki100
ORIGINAL: AlbertN

Number crunching again.

You have an In-Game function that is perceived as non functioning.

OPs losses generally perceived as high - which means the player feel they're wasting their resources.

That leads to pretty much 'passing' on the air war. Especially when results are ... debatable.

In my AARs I saw that for Ground Support the ... air significance was nihil. Maybe you wish to try to open up a Poll to see how many players actually use the Air War model there (Besides the dreaded Soviet Ground Attacks) and how they use it.

when you don't understand how something should work its not really a surprise that it doesn't work as you want it to. None of AS, GS or auto-interecept are broken when you understand how to use them

RE: Air Superiority is worthless

Posted: Fri Sep 24, 2021 8:25 pm
by DeletedUser1769703214
ORIGINAL: loki100

ORIGINAL: AlbertN

Number crunching again.

You have an In-Game function that is perceived as non functioning.

OPs losses generally perceived as high - which means the player feel they're wasting their resources.

That leads to pretty much 'passing' on the air war. Especially when results are ... debatable.

In my AARs I saw that for Ground Support the ... air significance was nihil. Maybe you wish to try to open up a Poll to see how many players actually use the Air War model there (Besides the dreaded Soviet Ground Attacks) and how they use it.

when you don't understand how something should work its not really a surprise that it doesn't work as you want it to. None of AS, GS or auto-interecept are broken when you understand how to use them

That wasnt very nice :( Now directing this back to my subject.

I don't have a problem at all with GS and auto-intercept. Now Air Superiroty I do when the AS does NOT engage a single plane. So, if everyone would step back and look at this this way. I have 10 aircraft that take off on AS. They fly around don't meet anything and I take 20-30% loses on those aircraft just for flying. I will lose 2-3 aircraft. I fly AS again the next turn to protect this vital point with my 7-8 aircraft that survived and I will lose another 20-30% of that not meeting a thing in the air. Pretty much after some turns I can't fly at all because I will be out of aircraft from just trying to protect something and NO air combat. What it boils down to is this, "there has to be a different operational loss for AS that does NOT have any combat compared to AS directives that do have air combat". That is what I am saying and would make a whole bunch more practical sense then taking crazy operational losses not meeting a thing in the air. If I had an AS that was in combat, then sure hit me up with those Ops losses.

RE: Air Superiority is worthless

Posted: Fri Sep 24, 2021 8:33 pm
by DeletedUser1769703214
ORIGINAL: HardLuckYetAgain

ORIGINAL: loki100

ORIGINAL: AlbertN

Number crunching again.

You have an In-Game function that is perceived as non functioning.

OPs losses generally perceived as high - which means the player feel they're wasting their resources.

That leads to pretty much 'passing' on the air war. Especially when results are ... debatable.

In my AARs I saw that for Ground Support the ... air significance was nihil. Maybe you wish to try to open up a Poll to see how many players actually use the Air War model there (Besides the dreaded Soviet Ground Attacks) and how they use it.

when you don't understand how something should work its not really a surprise that it doesn't work as you want it to. None of AS, GS or auto-interecept are broken when you understand how to use them

That wasnt very nice :( Now directing this back to my subject.

I don't have a problem at all with GS and auto-intercept. Now Air Superiroty I do when the AS does NOT engage a single plane. So, if everyone would step back and look at this this way. I have 10 aircraft that take off on AS. They fly around don't meet anything and I take 20-30% loses on those aircraft just for flying. I will lose 2-3 aircraft. I fly AS again the next turn to protect this vital point with my 7-8 aircraft that survived and I will lose another 20-30% of that not meeting a thing in the air. Pretty much after some turns I can't fly at all because I will be out of aircraft from just trying to protect something and NO air combat. What it boils down to is this, "there has to be a different operational loss for AS that does NOT have any combat compared to AS directives that do have air combat". That is what I am saying and would make a whole bunch more practical sense then taking crazy operational losses not meeting a thing in the air. If I had an AS that was in combat, then sure hit me up with those Ops losses.

Not to mention when you fly AS your opponent can see where you have it. Anyone know how you can tell? I am sure know, speak up. If not I will tell but I am sure people have figured this out. So that coupled with what I wrote above make Air Superiority worthless to even try to fly.

RE: Air Superiority is worthless

Posted: Fri Sep 24, 2021 8:37 pm
by DeletedUser1769703214
I have to use Joel Billings footnote on his posts here


All understanding comes after the fact.
-- Soren Kierkegaard