[1.09.07] crash with battle map

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User avatar
Voker57
Posts: 290
Joined: Sat Sep 19, 2020 9:00 am

[1.09.07] crash with battle map

Post by Voker57 »

Crash happens when attempting to attack and clicking "Map"
save: https://ipfs.io/ipfs/QmTifVx8wknT8Lb1zS ... QY45jSTwTW
log:

Code: Select all

See the end of this message for details on invoking 
 just-in-time (JIT) debugging instead of this dialog box.
 
 ************** Exception Text **************
 System.IndexOutOfRangeException: Index was outside the bounds of the array.
    at WindowsApplication1.EventRelatedClass.CheckLibVarHex(Int32 x, Int32 y, String libName, String varName) in G:\VR\VRDevelopment\WindowsApplication1\Game\Calculations\EventRelatedClass.vb:line 7725
    at WindowsApplication1.PlayExtraWindowClass2.ZoneBottomTab(Graphics g, Rectangle useRect) in G:\VR\VRDevelopment\WindowsApplication1\GUI\Windows\Se1_Windows\Se1_PlayExtraWindowClass2.vb:line 4976
    at WindowsApplication1.PlayExtraWindowClass2.dostuff() in G:\VR\VRDevelopment\WindowsApplication1\GUI\Windows\Se1_Windows\Se1_PlayExtraWindowClass2.vb:line 155
    at WindowsApplication1.PlayExtraWindowClass2..ctor(GameClass& tGame, Bitmap screenbitmap, Int32 sx, Int32 sy, Boolean tcalledFromNonCardSelectWindow) in G:\VR\VRDevelopment\WindowsApplication1\GUI\Windows\Se1_Windows\Se1_PlayExtraWindowClass2.vb:line 69
    at WindowsApplication1.NonCardSelectWindowClass.ViewMessage() in G:\VR\VRDevelopment\WindowsApplication1\GUI\Windows\Se1_Windows\Se1_NonCardSelectWindowClass.vb:line 438
    at WindowsApplication1.NonCardSelectWindowClass..ctor(GameClass& tGame, SelectUsageMode tUsageMode) in G:\VR\VRDevelopment\WindowsApplication1\GUI\Windows\Se1_Windows\Se1_NonCardSelectWindowClass.vb:line 204
    at WindowsApplication1.MessagePopUpScreenClass2..ctor(GameClass& tGame, Form1 tformref) in G:\VR\VRDevelopment\WindowsApplication1\GUI\Screens\NewScreens\MessagePopUpScreenClass2.vb:line 149
    at WindowsApplication1.Form1.Form1_Mousedown(Object sender, MouseEventArgs e) in G:\VR\VRDevelopment\WindowsApplication1\Form1.vb:line 1567
    at System.Windows.Forms.Control.OnMouseDown(MouseEventArgs e)
    at System.Windows.Forms.Control.WmMouseDown(Message& m, MouseButtons button, Int32 clicks)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.Form.WndProc(Message& m)
    at WindowsApplication1.ImmoveableForm.WndProc(Message& m) in G:\VR\VRDevelopment\WindowsApplication1\ImmoveableForm.vb:line 68
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
 
 
 ************** Loaded Assemblies **************
 mscorlib
     Assembly Version: 4.0.0.0
     Win32 Version: 4.7.3062.0 built by: NET472REL1
     CodeBase: file:///C:/windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
 ----------------------------------------
 WindowsApplication1
     Assembly Version: 1.0.7887.29371
     Win32 Version: 1.0.7887.29371
     CodeBase: file:///C:/se/ShadowEmpire.exe
 ----------------------------------------
 Microsoft.VisualBasic
     Assembly Version: 10.0.0.0
     Win32 Version: 14.7.3062.0 built by: NET472REL1
     CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
 ----------------------------------------
 System.Windows.Forms
     Assembly Version: 4.0.0.0
     Win32 Version: 4.7.3062.0 built by: NET472REL1
     CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
 ----------------------------------------
 System
     Assembly Version: 4.0.0.0
     Win32 Version: 4.7.3062.0 built by: NET472REL1
     CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
 ----------------------------------------
 System.Drawing
     Assembly Version: 4.0.0.0
     Win32 Version: 4.7.3062.0 built by: NET472REL1
     CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
 ----------------------------------------
 System.Configuration
     Assembly Version: 4.0.0.0
     Win32 Version: 4.7.3062.0 built by: NET472REL1
     CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
 ----------------------------------------
 System.Xml
     Assembly Version: 4.0.0.0
     Win32 Version: 4.7.3062.0 built by: NET472REL1
     CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
 ----------------------------------------
 Accessibility
     Assembly Version: 4.0.0.0
     Win32 Version: 4.7.3062.0 built by: NET472REL1
     CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
 ----------------------------------------
 System.Runtime.Remoting
     Assembly Version: 4.0.0.0
     Win32 Version: 4.7.3062.0 built by: NET472REL1
     CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
 ----------------------------------------
 irrKlang.NET4
     Assembly Version: 1.0.6617.18847
     Win32 Version: 
     CodeBase: file:///C:/se/irrKlang.NET4.DLL
 ----------------------------------------
 ICSharpCode.SharpZipLib
     Assembly Version: 0.84.0.0
     Win32 Version: 0.84.0.0
     CodeBase: file:///C:/se/ICSharpCode.SharpZipLib.DLL
 ----------------------------------------
 System.Core
     Assembly Version: 4.0.0.0
     Win32 Version: 4.7.3081.0 built by: NET472REL1
     CodeBase: file:///C:/windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
 ----------------------------------------
 
 ************** JIT Debugging **************
 To enable just-in-time (JIT) debugging, the .config file for this
 application or computer (machine.config) must have the
 jitDebugging value set in the system.windows.forms section.
 The application must also be compiled with debugging
 enabled.
 
 For example:
 
 <configuration>
     <system.windows.forms jitDebugging="true" />
 </configuration>
 
 When JIT debugging is enabled, any unhandled exception
 will be sent to the JIT debugger registered on the computer
 rather than be handled by this dialog box.
 
 
 

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User avatar
Voker57
Posts: 290
Joined: Sat Sep 19, 2020 9:00 am

RE: [1.09.07] crash with battle map

Post by Voker57 »

How to reproduce 100%:

1. Load save
2. Close the decision window
3. Choose "Regimes" in the bottom bar
4. Choose to attack the grey square with closest troops
5. Press "Map"
User avatar
Voker57
Posts: 290
Joined: Sat Sep 19, 2020 9:00 am

RE: [1.09.07] crash with battle map

Post by Voker57 »

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