Air Warfare
Posted: Fri Oct 22, 2021 3:28 am
Since most of us know, that the air supremacy of the Allies was a decisive factor in this offensive, I wonder if that will be mirrored in the game correctly, given the known "reluctancy" of VR Design to simulate that aspect of warfare in previous titles (cf. shadow empires). I also have a bias towards ground warfare, but an historic approach to the Ardennes offensive without the very important factor, that the axis was absolutely dependent on bad weather that put the superior air units of the allies to the ground - and vice versa being doomed to failure as soon as the sky cleared up - would be more than a little bit disappointing.
The other concern I have is an earlier remark of Vic, saying that he wasn´t satisfied about the AI capablility in the big campaign (probably because of the new features, like line of sight, etc.). Let´s hope these concerns have been ruled out in the last couple of months.
Other than that I am really looking forward and waiting for this title, that will hopefully appear in late November as stated.
The other concern I have is an earlier remark of Vic, saying that he wasn´t satisfied about the AI capablility in the big campaign (probably because of the new features, like line of sight, etc.). Let´s hope these concerns have been ruled out in the last couple of months.
Other than that I am really looking forward and waiting for this title, that will hopefully appear in late November as stated.