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[FIXED] Nuclear Sams

Posted: Fri Oct 29, 2021 10:50 am
by SubCmdr
The other day when played I had a ship that had nuclear tipped terriers. When engaging the target the blast wave never happened when it failed to directly hit. I am thinking it is bugged to not detonate unless there is a direct hit. Surely a shockwave would destroy or cause damage to an aircraft. Anyone else experience this?

RE: Nuclear Sams

Posted: Wed Nov 03, 2021 9:31 am
by Dimitris
Can we see a save prior to the impact ? Thanks!

RE: Nuclear Sams

Posted: Sun Nov 21, 2021 6:35 pm
by SubCmdr
I have attached a save. The Boston has a contact approaching which I classify as hostile. The Boston proceeds to launch a 1kt Terrier at it. The Terrier misses and disappears without indication of a nuclear explosion.

I have also put together other scenarios with nuclear SAMs, such as the USS Long Beach with nuclear Talos and they fail to produce a nuclear explosion as well.

Thanks!

RE: Nuclear Sams

Posted: Tue Dec 21, 2021 6:54 am
by jannas34
lol good luck getting this fixed

RE: Nuclear Sams

Posted: Tue Dec 21, 2021 10:22 am
by KenPrescott
What was your nuclear release setting?

Re: Nuclear Sams

Posted: Wed Apr 20, 2022 3:47 pm
by SubCmdr
Release settings were authorized.

Re: Nuclear Sams

Posted: Mon Aug 15, 2022 2:44 am
by SubCmdr
It appears the beta does not have this issue.