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Suggestion or bottomed units

Posted: Mon Nov 15, 2021 7:56 pm
by Nirosi
Hi Alvaro,

I have a suggestion concerning bottomed naval units in WP. I know they can not be bottomed the same way as in WPP and therefore can still escape if the hex is captured, but this can lead to very frustrating situations.

For example, to deny the British the use of the Dutch navy, I bombed their fleet 8 times. I got… 4 bottomed in a row! To be honest, to see 4 bottomed in a row is not that fun. Even more so when we know that the ship will escape and run away for sure as it remains fully operational.

I agree there should still be a chance for that ship to escape, but what about something like this (if it possible to code): once a ship has bottomed already during a turn, its chances of bottoming again are greatly reduced for the remainder of the turn (either just once or even incrementally with each extra bottoming if possible).

At least this way, 4 bottoming in a row would be at least something extraordinarily and almost (almost!) fun. But now it is more frustrating than anything.

RE: Suggestion or bottomed units

Posted: Mon Nov 15, 2021 9:34 pm
by AlvaroSousa
I'll look into it. I was already noticing this BTW.