WPE 1.00.141 Beta 5.1 - delete error
Posted: Sat Nov 20, 2021 6:15 am
By mistake, I have found this pbemUpload.sav file that should be a temporary saved file when you are uploading your turn. Then, trying to delete it, it has blocked the game since it was internally deleted in the meantime.
Unloading 3993 unused Assets to reduce memory usage. Loaded Objects now: 1300.
Total: 76.116500 ms (FindLiveObjects: 0.368300 ms CreateObjectMapping: 0.193100 ms MarkObjects: 42.025300 ms DeleteObjects: 33.529400 ms)
FileNotFoundException: Could not find file "C:\Users\User\Documents\My Games\WarPlan\SavedGames\pbemUpload.sav"
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
at Game.LoadGame (System.String fileName) [0x00025] in <82fdfc7dffad44c780300434cf5fd283>:0
at MenuMain.LoadGameSaved () [0x0000a] in <82fdfc7dffad44c780300434cf5fd283>:0
at MenuMain.OnGUI () [0x0045d] in <82fdfc7dffad44c780300434cf5fd283>:0
(Filename: <eae584ce26bc40229c1b1aa476bfa589> Line: 0)
FileNotFoundException: Could not find file "C:\Users\User\Documents\My Games\WarPlan\SavedGames\pbemUpload.sav"
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
at Game.LoadGame (System.String fileName) [0x00025] in <82fdfc7dffad44c780300434cf5fd283>:0
at MenuMain.LoadGameSaved () [0x0000a] in <82fdfc7dffad44c780300434cf5fd283>:0
at MenuMain.OnGUI () [0x0045d] in <82fdfc7dffad44c780300434cf5fd283>:0
(Filename: <eae584ce26bc40229c1b1aa476bfa589> Line: 0)
Unloading 3993 unused Assets to reduce memory usage. Loaded Objects now: 1300.
Total: 76.116500 ms (FindLiveObjects: 0.368300 ms CreateObjectMapping: 0.193100 ms MarkObjects: 42.025300 ms DeleteObjects: 33.529400 ms)
FileNotFoundException: Could not find file "C:\Users\User\Documents\My Games\WarPlan\SavedGames\pbemUpload.sav"
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
at Game.LoadGame (System.String fileName) [0x00025] in <82fdfc7dffad44c780300434cf5fd283>:0
at MenuMain.LoadGameSaved () [0x0000a] in <82fdfc7dffad44c780300434cf5fd283>:0
at MenuMain.OnGUI () [0x0045d] in <82fdfc7dffad44c780300434cf5fd283>:0
(Filename: <eae584ce26bc40229c1b1aa476bfa589> Line: 0)
FileNotFoundException: Could not find file "C:\Users\User\Documents\My Games\WarPlan\SavedGames\pbemUpload.sav"
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
at Game.LoadGame (System.String fileName) [0x00025] in <82fdfc7dffad44c780300434cf5fd283>:0
at MenuMain.LoadGameSaved () [0x0000a] in <82fdfc7dffad44c780300434cf5fd283>:0
at MenuMain.OnGUI () [0x0045d] in <82fdfc7dffad44c780300434cf5fd283>:0
(Filename: <eae584ce26bc40229c1b1aa476bfa589> Line: 0)