Tactical Artillery Tip
Posted: Sat Nov 20, 2021 12:30 pm
Ok, I have finally won a scenario. My third game was Skyline Drive and my understanding of how the game plays is finally starting to click together.
The key discovery is this isn't a typical hex game where you want a continuous front and the objective is simply rushing forward units to max out your attack points vs defense points at adjacent hexes. Terrain, line of sight and artillery are very important in this game. For artillery to be effective, it needs effective recon of the target hex. Terrain and good LOS are big factors on knowledge of enemy unit positions. So on offense, the more recce on the target hex the better. On defense, hiding your units in good defensive terrain reduces the recce and thus impact of artillery. A continuous line with exposed forces is not good because units in the open are going to become artillery target and get clobberd by artillery.
Basically, don't put your units in the open unless you have a good reason. Infantry out in the open is going to get effectively hit by artillery. Don't expose your units to artillery until there is a reason for them to be in the open. So use the terrain, maximize recce and watch LOS when considering the impact of artillery.
The key discovery is this isn't a typical hex game where you want a continuous front and the objective is simply rushing forward units to max out your attack points vs defense points at adjacent hexes. Terrain, line of sight and artillery are very important in this game. For artillery to be effective, it needs effective recon of the target hex. Terrain and good LOS are big factors on knowledge of enemy unit positions. So on offense, the more recce on the target hex the better. On defense, hiding your units in good defensive terrain reduces the recce and thus impact of artillery. A continuous line with exposed forces is not good because units in the open are going to become artillery target and get clobberd by artillery.
Basically, don't put your units in the open unless you have a good reason. Infantry out in the open is going to get effectively hit by artillery. Don't expose your units to artillery until there is a reason for them to be in the open. So use the terrain, maximize recce and watch LOS when considering the impact of artillery.