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Hypersonic Missiles

Posted: Tue Nov 23, 2021 8:45 am
by George Patton
There is a scenario that includes Hypersonic Missiles? I'm just curious to see how they can really work

RE: Hypersonic Missiles

Posted: Tue Nov 23, 2021 12:16 pm
by KnightHawk75
Last I knew Hyper-Supersonic cruise munitions were not really available in non-Professional version.

Best you can do is kinda "fake it" up to the point of terminal/aim-point if you want by doing speed calcs yourself to add additional speed (and updating weapon locations based on that delta in the direction headed per second) via Lua. Not sure if there is a public scene that does that, maybe.


RE: Hypersonic Missiles

Posted: Tue Nov 23, 2021 2:22 pm
by BDukes
I hope they do include hypersonics in the civ version in the future.

Mike